Commit Graph

70 Commits

Author SHA1 Message Date
Unknown W. Brackets
ad299ca92d Power: Match reschedule timing better. 2019-04-14 15:06:32 -07:00
Unknown W. Brackets
bc4a203fcf Power: Correct hz on update and improve resched.
It only reschedules when the PLL changes, which changes in steps.  This
also reads back much more accurate Mhz for each of PLL, CPU, and bus.
2019-04-14 14:51:35 -07:00
Henrik Rydgård
89f0ffc1bc Just reduce some log levels 2017-11-25 12:13:27 +01:00
LunaMoo
1b25959d86 Modify Hack for Crash Tag Team Racing to fix Gundam games 2017-02-03 01:13:02 +01:00
sum2012
d5a5d13a34 Add report for scePowerSetBusClockFrequency 2017-01-01 16:11:28 +08:00
sum2012
9aeb8c65d7 Fix scePowerSetClockFrequency 2016-12-30 07:01:37 +08:00
sum
d774f80bc2 oop 2016-09-06 19:51:59 +08:00
sum
94c8d6d8e4 remove space 2016-09-06 19:30:23 +08:00
sum
5d6c9701f2 Fix scePowerSetClockFrequency timing by JPCSPTrace
Fix #4523
2016-09-06 19:28:23 +08:00
Unknown W. Brackets
fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Lioncash
4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
raven02
21e4dc60eb Move POWER_VMEM_IN_USE to sceKernel.h 2014-04-27 20:50:11 +08:00
Felix-Dev
3f98fda8ed Changed comment characters from /* */ to // . 2014-04-03 21:38:58 +02:00
Felix-Dev
d434435340 Core/HLE/sceKernel.h: Added name for PSP error code 0x80000023 and replaced the used if its error number with its error code name. 2014-04-03 18:42:10 +02:00
Felix-Dev
5fe0783593 Added name for PSP error code 0x80000023 and replaced the various uses of that error code number with its error code name. 2014-04-03 18:12:22 +02:00
Unknown W. Brackets
f55c81f096 Add some basic bounds checking for power freq sets. 2014-03-29 19:56:49 -07:00
Unknown W. Brackets
3b0924278c Apply the volatile mem thread on the right thread.
Inside __KernelVolatileMemLock(), it applies also when unlocking when
waking another thread.  This was causing the tests to hang and die.
2014-03-24 00:55:47 -07:00
Unknown W. Brackets
05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Henrik Rydgard
5705496233 Reduce the delay in __KernelVolatileTryMemLock. However, it's still too large. 2014-03-15 10:51:16 +01:00
Henrik Rydgard
ce1d449bed Try a simple workaround for the Crash Tag Team Racing issue.
Hopefully this is reasonably safe...
2014-03-13 19:00:34 +01:00
Unknown W. Brackets
446418d783 Properly reset some state between games. 2014-03-04 07:55:08 -08:00
The Dax
85e3a2dbfb Make the model option ini-only.
Move PSP_MODEL_FAT and PSP_MODEL_SLIM to Config.h.
Default to a PSP Slim, and enable 64 megs of memory by default.
2013-11-28 14:37:10 -05:00
The Dax
5d310e6014 Add an option to allow the emulated PSP model to be changed. Some games require a PSP-2000 for features such as multiplayer. 2013-11-28 12:37:12 -05:00
Henrik Rydgard
a028f07951 Turn down some logging. 2013-11-08 18:52:07 +01:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00