Commit Graph

110 Commits

Author SHA1 Message Date
ANR2ME
eda5774408 Added more stub for some unimplemented sceNetApctl* functions 2020-07-27 19:51:01 +07:00
ANR2ME
a3b21b04ea Making mac2str function easier/cleaner/safer to use for logging purpose 2020-07-23 12:41:13 +02:00
ANR2ME
bd36fdda0e Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP 2020-07-23 12:41:13 +02:00
ANR2ME
df26845388 Minor fixes 2020-07-22 23:13:41 +02:00
ANR2ME
1d30a9efec Fix possible crash issue during Networking Cleanup 2020-07-22 23:13:41 +02:00
ANR2ME
e21ea719e9 Fixed PortManager fallback Cleanup issue when exiting PPSSPP due to early WSACleanup 2020-07-22 23:13:41 +02:00
ANR2ME
68fa15784c Fixed UPnP port opened by PPSSPP detection, and Updated PortManager to be compliant to general purpose usage 2020-07-22 23:13:41 +02:00
ANR2ME
b9025b50bd Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators 2020-07-22 23:13:41 +02:00
ANR2ME
2ca6a4f0d7 Fixed GvG Next Plus, Phantasy Star Portable 2, and some minor changes 2020-07-22 22:22:59 +02:00
ANR2ME
8daf2ff66e Added UI to change WLAN Channel.
Currently Ridge Racer 2 doesn't works with Auto channel (TODO: Making sure sceUtilityGetSystemParamInt doesn't returns channel 0 when connected to a network for Ridge Racer 2 to works with Auto channel)
2020-07-22 16:46:39 +02:00
ANR2ME
d0045947f1 An attempt to fix socket's behavior inconsistencies across platforms.
Added an option to override minimum socket's timeout to prevent getting timeouts on high latency networks.
2020-07-22 16:46:34 +02:00
ANR2ME
088e489c91 Fix UPnP error detection
Fix Local IP detection on non-Windows system
2020-07-21 23:03:04 +02:00
ANR2ME
33d3ac28de Added UPnP Support
Fix i18n type
2020-07-21 23:02:58 +02:00
ANR2ME
6c267dff9e Fix Local IP detection on non-Windows system
(Note: Had to delete a UPnP related line)
2020-07-20 19:23:37 +02:00
ANR2ME
d8186a8330 Fix i18n type 2020-07-20 18:20:06 +02:00
ANR2ME
fb7d50e5c2 Improved multiplayer compatibility on some games (ie. GTA VCS, Naruto Ultimate Ninja Heroes 3, DBZ Shin Budokai 2, Power Stone Collection, .hack//Link, etc) 2020-07-20 18:09:16 +02:00
Henrik Rydgård
fa0b9dc1bc Make the instance counter global and initialized at startup.
Turn off config saving for secondary instances.
2020-07-20 11:40:54 +02:00
Henrik Rydgård
fa683bf902 Remove some _XBOX stuff 2020-07-20 10:03:09 +02:00
Henrik Rydgård
9e08f24769 Apply a few lines from "Added UPnP support", removing extra WSA calls. 2020-07-20 10:03:09 +02:00
ANR2ME
0aa899ea0b Make PPSSPP_ID persistent every reset/changing game thus have persistent localhost IP 2020-07-20 10:03:09 +02:00
ANR2ME
46ebdebe05 Excluding Android from multiple-instance feature because i'm too lazy to learn ashmem :D 2020-07-20 10:03:09 +02:00
ANR2ME
834d086876 Support multiple instance of localhost Multiplayer on 1 PC 2020-07-20 10:03:09 +02:00
Unknown W. Brackets
91e1e75692 Net: Correct pool allocation. 2020-04-05 07:01:45 -07:00
Unknown W. Brackets
54e1afda1e HLE: Make calling mips funcs simpler.
This makes their return value handling, scheduling, etc. more
straight-forward.
2020-03-22 06:59:43 -07:00
shenweip
fc55d2b81b Correcting return value of some mipscalls without after action. 2020-03-18 16:58:07 +08:00