Commit Graph

247 Commits

Author SHA1 Message Date
parport0
fd62d30773 Debugger: Add memory.read_*, memory write_* 2020-07-26 01:18:16 +03:00
Unknown W. Brackets
efee79fd71 Debugger: Don't break during startup. 2020-05-23 10:26:27 -07:00
orbea
c8c7889f0f cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.

v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
f74e4289ee Debugger: reset step counter on game stop.
This way we ensure that a game reset will retrigger a stepping
notification.
2019-09-25 23:36:01 -07:00
Henrik Rydgård
9b30e5393d Buildfix (oops) 2019-08-06 16:09:39 +02:00
Henrik Rydgård
641bb72b40 Memchecks: Avoid taking the mutex lock if no memchecks active. Possible minor speedup in GoW and other block-copy-heavy games. 2019-08-06 15:33:11 +02:00
Henrik Rydgård
ab407a4a21 TWo warning fixes 2018-12-17 21:07:52 +01:00
pent0
4a53853f79 Update UWP port 2018-12-10 20:55:07 +07:00
Unknown W. Brackets
653129c528 Debugger: Add an event for GE dump recording. 2018-09-01 10:59:37 -07:00
Unknown W. Brackets
4ce2b64ef7 Debugger: Refactor to allow simpler broadcasting.
It's okay to mix a bit for simple ones, I think.
2018-09-01 10:15:22 -07:00
Henrik Rydgård
eddaf97938 Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
Unknown W. Brackets
91a43c9d32 Debugger: Add force resume/kill thread API. 2018-07-07 18:58:37 -07:00
Unknown W. Brackets
2e6a52ed51 Debugger: Add backtrace API. 2018-07-07 18:36:47 -07:00
Unknown W. Brackets
8a7662adae Debugger: Add function symbol add/remove API. 2018-07-07 09:56:59 -07:00
Unknown W. Brackets
2133b18198 Debugger: Add APIs for texture and CLUT. 2018-07-07 09:56:59 -07:00
Unknown W. Brackets
8ae157e27f Debugger: Update to latest armips. 2018-06-30 14:18:26 -07:00
Unknown W. Brackets
f0694ba115 Debugger: Add some docs for new APIs. 2018-06-16 15:42:42 -07:00
Unknown W. Brackets
e6917cccf6 Debugger: Add APIs to retrieve render image. 2018-06-16 15:33:02 -07:00
Unknown W. Brackets
085bcde865 Debugger: Ignore invalid branches.
These happen on bytes that are not actually code.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
25085fa394 Debugger: Add func name and data symbol to disasm. 2018-06-08 06:59:18 -07:00
Unknown W. Brackets
b114656321 Debugger: Allow conditions on threadID/moduleID.
And now step over/out/into can tie to the correct thread.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
a863ce79ad Debugger: Allow stepping based on thread. 2018-06-08 06:59:18 -07:00
Unknown W. Brackets
b828497fe2 Debugger: Avoid some lock ordering issues.
Ideally get rid of the memory lock...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
5bfba9b284 Debugger: Add HLE API funcs.
Lumping function symbols in here too, they're pretty related...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
5670fc03ae Debugger: Add debug interfaces for threads.
This way we can switch context.
2018-06-08 06:59:18 -07:00