Commit Graph

10 Commits

Author SHA1 Message Date
Henrik Rydgård
f86b9f7900 Guess what? More renaming 2016-12-27 11:59:06 +01:00
Henrik Rydgård
10393f5d4e Move Thin3D into the Draw namespace. 2016-12-27 11:58:03 +01:00
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2e2674be21 Properly allow triggering a core context.
This will be useful on Mac.
2016-08-08 17:56:09 -07:00
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e5b4051211 Don't attempt pause while stepping.
We'll just hang in that case.
2016-01-17 15:47:44 -08:00
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481be1cd34 Fix GL feature detection. 2016-01-06 20:26:53 -08:00
Henrik Rydgard
3398288bd0 Some cleanup around input_state 2016-01-01 14:40:18 +01:00
Henrik Rydgard
15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
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cbf149b0b4 Display types at different log levels.
Just to make errors stand out more, mainly.
2015-12-28 14:13:22 -08:00
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4d041c9ffe Try to add support for GL_KHR_debug.
For some reason I'm still not seeing this work in a core profile...
2015-12-28 14:13:19 -08:00
Henrik Rydgard
44be9f2a50 Move Windows GPU init code into Windows/GPU 2015-11-03 23:22:09 +01:00