Commit Graph

410 Commits

Author SHA1 Message Date
Henrik Rydgard
0c6ceee210 Optimize the resampler a little. Update native with new ability to not force 44khz so we actually get any use.
This causes Nexus 4 and Nexus 9 to end up on the fast path, greatly decreasing audio latency!

This also removes the "atomic audio" setting as the new audio code is lock-free always.
2015-01-11 18:06:42 +01:00
Henrik Rydgard
f188737a86 Just to investigate #7269, skip the version check on ARMEABI (very old ARM) 2015-01-04 23:45:30 +01:00
sum2012
21f3d0ecf2 Add built-in AdhocServer option 2015-01-04 13:04:06 +01:00
Unknown W. Brackets
b6b4a4f05e Avoid debug log spam in menu. 2014-12-30 10:05:36 -08:00
Unknown W. Brackets
3f20b32041 Add an option to prevent cpu stall on slow IO.
This is good for any slow storage, including:
  * Hard disk spinning up.
  * Generally slow (cheap) SD cards.
  * HTTP or Samba streaming.

May possibly cause bugs in some cases where timing is unrealistic.  That
being said, as long as the game is a UMD game, and there's caching (could
enable memory caching for storage), it should not be a problem usually.
2014-12-26 01:07:16 -08:00
Henrik Rydgård
71c9804ffd Merge pull request #7195 from Bigpet/copydefaults
copy the current config when creating a pre-game config
2014-12-20 19:25:31 +01:00
Unknown W. Brackets
1479a6dd32 Correct a no return value warning. 2014-12-20 09:10:18 -08:00
Peter Tissen
a5fcf9dd5f Make 'load defaults' work for per-game configs. Move 'stop' code into PSP_Shutdown 2014-12-19 14:56:36 +01:00
Peter Tissen
664ac1061f copy the current config when creating a pre-game config 2014-12-19 02:22:47 +01:00
Peter Tissen
be3389fdef added optional per-game settings
call button 'game settings' only when modifying game-only settings
make the user confirm deleting settings
2014-12-16 00:14:11 +01:00
Lioncash
f830d5dec7 Core: Mark some functions as const 2014-12-03 15:16:11 -05:00
Unknown W. Brackets
256ea0c062 Verify recent file existance using a loader.
This way it supports remote files and doesn't wipe them.
2014-11-30 23:54:22 -08:00
Unknown W. Brackets
efd7f1cc36 Fix a few warnings, cleanup. 2014-11-25 11:58:03 -08:00
Henrik Rydgård
811a27a6e6 Merge pull request #7069 from level99procrastinator/depth-range-hack-for-psp2
Workaround for graphics glitch in Phantasy Star Portable 2
2014-11-20 14:09:30 +01:00
sum2012
395ff97ecf Fix min mac problem 2014-11-13 23:57:16 +08:00
sum2012
feb23d717d Fix Wrong MAC address by old version by "Change MAC address" 2014-11-13 23:56:08 +08:00
Sacha
a95500c930 Successful build on GCW-Zero. 2014-11-14 01:41:43 +10:00
sum2012
486c32b91b Fix 0A to 0F 2014-11-13 22:57:57 +08:00
sum2012
05b293c632 No need bracket 2014-11-13 22:20:29 +08:00
sum2012
122c3b866e Fix Wrong MAC address by "Change MAC address"
Part 1 of 7088
2014-11-13 22:13:57 +08:00
level99procrastinator
a98980d28b Workaround for graphics glitch in Phantasy Star Portable 2 2014-11-08 20:31:17 +08:00
Henrik Rydgard
291e5e53c0 Add feature to cache ISOs in RAM to avoid I/O stutters. 64-bit only. Loading gets slow though.
TODO: Make it cache in the background on load. Allow on 32-bit for small ISOs.
2014-10-31 00:14:00 +01:00
The Dax
436f39d3f6 Win32: Add an UI option to change the GPU backend.
It requires an application restart to work.
2014-09-14 06:59:27 -04:00
Henrik Rydgard
f84ebf6bff sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
Unknown W. Brackets
52b6f1095e armjit: Fix rounding mode, allow non flush-to-zero.
Default: force flush to zero (for RunFast mode.)  But now it's an ini
option so we can more easily compare armjit differences.
2014-09-11 07:58:51 -07:00