Sacha
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aad70d8912
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Symbian: Support software GPU. It seems to compile properly now. May allow Nokia 500 to run PPSSPP (albeit very slowly).
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2013-11-12 16:20:52 +10:00 |
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Unknown W. Brackets
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3787471791
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Add some initial methods to GPUDebugInterface.
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2013-09-22 10:22:33 -07:00 |
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Unknown W. Brackets
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4078dcd917
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Support save/restore of context on list run/finish.
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2013-09-20 09:51:44 -07:00 |
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Unknown W. Brackets
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bb2e51160b
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Don't default lighting on / matrices filled.
Seems like everything starts out at 0.
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2013-09-20 00:34:18 -07:00 |
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Unknown W. Brackets
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7906de26f7
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Try to match especially the size of ge contexts.
But also some of the actual data, most of it matches like this.
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2013-09-20 00:33:32 -07:00 |
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Ced2911
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5c4ed26442
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Make the dx9 renderer working in headless mode
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2013-09-16 09:42:30 +02:00 |
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Unknown W. Brackets
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5617f07462
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Fix dx9 so it builds on Windows (DOES NOT WORK.)
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2013-09-15 23:22:10 -07:00 |
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Unknown W. Brackets
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f55b6a0dbc
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Put the DirectX9 stuff into a namespace.
This makes it almost build on Windows, but not quite. Some required files
excluded from build, still.
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2013-09-15 08:56:12 -07:00 |
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Ced2911
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d2d48fe262
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fix
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2013-09-12 10:56:20 +02:00 |
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Ced2911
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72cb7739b6
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update gpu
Conflicts:
GPU/GPUState.cpp
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2013-09-12 09:43:57 +02:00 |
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Unknown W. Brackets
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bbf714c361
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Provide for GPU init failure, kill a warning.
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2013-09-07 22:30:30 -07:00 |
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Henrik Rydgard
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d9cd0d1fe9
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Been meaning to rename DisplayListInterpreter->GLES_GPU forever
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2013-08-20 22:34:47 +02:00 |
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Sacha
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8908ec22a8
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Small changes. Symbian buildfix.
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2013-08-18 18:17:23 +10:00 |
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Sacha
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e7cf9361ff
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Symbian can't compile Software GPU (internal compiler error). Probably can't run it well either. So, disabled.
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2013-08-18 18:07:15 +10:00 |
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Tony Wasserka
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19c6fedb79
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Copy NullGpu to SoftGpu.
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2013-08-16 23:48:52 +02:00 |
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Unknown W. Brackets
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e7c7c5b3db
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Add a setting to launch a separate CPU thread.
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2013-08-09 22:41:30 -07:00 |
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Unknown W. Brackets
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f7a39d1b12
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Move ReapplyGfxState() to GPUCommon.
This way it can be overridden, and simplifies some other things.
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2013-08-04 15:15:50 -07:00 |
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Unknown W. Brackets
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64c42ffaf2
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Fix some warnings generated by clang.
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2013-02-24 10:23:31 -08:00 |
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Henrik Rydgard
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0769a1d3e8
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I think I finally understood how origin-relative GE jumps are supposed to work.
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2013-02-02 13:38:34 +01:00 |
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Henrik Rydgard
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366583d34f
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Align some vertex arrays to page size. It's said to possibly be beneficial.
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2013-01-29 00:48:13 +01:00 |
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Florent Castelli
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6eec4f5d7f
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Move display list management to common GPU class
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2012-12-29 03:11:35 +01:00 |
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Henrik Rydgård
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d95dbca9be
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Cleanup GPU init/shutdown a bit
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2012-12-25 22:42:19 +01:00 |
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Henrik Rydgård
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d21647bbb9
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Split code from GLES_GPU to TransformDrawEngine, cleanup
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2012-12-25 22:39:37 +01:00 |
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Henrik Rydgard
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252845ecb6
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Bugfix, remove hack
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2012-12-21 23:55:19 +01:00 |
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Sacha
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3c903dda24
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Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes.
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2012-11-26 13:25:14 +10:00 |
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