Unknown W. Brackets
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a7b7bf7826
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Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
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2022-12-10 21:13:36 -08:00 |
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Unknown W. Brackets
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8fa24045b1
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Io: Fail open earlier from ms0: w/ no access flags.
The PSP returns this error code if you use 0 for the open flags on ms0:/.
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2022-10-15 20:55:26 -07:00 |
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Unknown W. Brackets
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8c1acc30e4
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Savedata: Combine file info and dir listing calls.
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2022-10-09 14:42:31 -07:00 |
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Unknown W. Brackets
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4942692558
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Io: Provide directory existence with listing.
Sometimes, you need to tell the difference between an empty directory and
one that doesn't exist at all. We can do this in a single call.
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2022-10-09 14:42:31 -07:00 |
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Unknown W. Brackets
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8d848f083b
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Io: Reduce operations inside GetFileInfo().
These can take time so let's try to bundle them.
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2022-10-09 14:42:30 -07:00 |
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tunip3
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42ae18eea5
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Replace Win32 file IO with UWP safe variants and add support for getting drives to UWP build (#15652)
* replace, all win32 file io with their matching uwp safe variants
* add support for drive listing
* Delete NATIVEAPP.ipch
* Update .gitignore
* fix indentation
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2022-07-06 23:59:47 +02:00 |
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Unknown W. Brackets
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456a38b1c5
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Android: Correct truncation behavior.
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2022-02-06 22:05:56 -08:00 |
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Unknown W. Brackets
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3e73ce87ee
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Path: Check for PSP case insensitively.
This allows a game to look up ms0:/psp/ eve with the PSP special case path
handling.
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2021-12-16 15:06:15 -08:00 |
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Henrik Rydgård
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b069a239aa
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Add sanity check to DirectoryFileHandle::Read
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2021-10-07 23:59:21 +02:00 |
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Henrik Rydgård
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de3d711616
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Move FixPathCase to Common/File/Path
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2021-09-11 21:17:23 +02:00 |
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Henrik Rydgård
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fcc0337576
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Fix the Android recursive size computation and hook it up.
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2021-09-11 18:12:30 +02:00 |
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Unknown W. Brackets
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906664b9d8
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Io: Cache SAVEDATA usage between writes.
Some games will loop over saves to check the size of each, and calculating
the total usage is expensive. We don't need to recalculate each time.
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2021-09-11 07:29:15 -07:00 |
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Henrik Rydgård
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3be1ff6ce4
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Get the new setup flow going, with a confirmation dialog etc.
Moving the folder while already installed still crashes.
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2021-08-04 23:22:43 +02:00 |
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Henrik Rydgård
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b3c2252b28
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Fix further issues when the memstick dir is the PSP dir
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2021-07-25 19:23:24 +02:00 |
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Henrik Rydgård
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8ab627d6e9
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Workaround for the /PSP path thing. Needs testing.
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2021-07-25 17:32:12 +02:00 |
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Henrik Rydgård
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6b0851cb73
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Use a simpler method that actually works to get free storage space from content URI.
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2021-07-24 00:33:05 +02:00 |
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Henrik Rydgård
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f0f2506dcc
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Forgot to pass the flags to GetFilesInDir to mimic the old behavior
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2021-07-19 17:38:01 +02:00 |
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Henrik Rydgård
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e73e0dc0be
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Fix multiple issues preventing in-game saves from working.
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2021-07-19 17:34:51 +02:00 |
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Henrik Rydgård
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2f04fc1c00
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Refactor DirectoryFileSystem::GetDirListing to use GetFilesInDir.
Lets us remove some platform specific code, fixing the content URI case.
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2021-07-19 17:34:51 +02:00 |
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Henrik Rydgård
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bea9f67c02
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Fix assorted path issues
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2021-07-19 17:34:51 +02:00 |
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Henrik Rydgård
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a341eb6c32
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Remove unnecessary slash conversion
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2021-07-19 17:34:51 +02:00 |
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Unknown W. Brackets
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84036fa765
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Io: Correct file open error code.
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2021-06-09 21:51:43 -07:00 |
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Henrik Rydgård
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3737daaf0c
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Address more feedback, warning fix
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2021-06-07 00:26:26 +02:00 |
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Henrik Rydgård
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ccc78c42f5
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Route DirectoryFileSystem::Open to Android storage.
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2021-06-07 00:24:52 +02:00 |
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Henrik Rydgård
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beb0b4e9f3
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More work on AndroidStorageFileSystem.cpp. Fix current directory getting reset.
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2021-06-07 00:24:51 +02:00 |
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