Unknown W. Brackets
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9bda04a0d2
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Core: Correct shutdown on late init failure.
Otherwise we leak and can't start again. This happened when shutdown
completed quickly after thread start.
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2022-08-12 22:30:15 -07:00 |
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Henrik Rydgård
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94800f6194
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Inline the CoreParameters accessor (eliminates a function call for each access)
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2022-06-11 12:13:07 +02:00 |
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Unknown W. Brackets
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0e932ba274
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Windows: Create SYSTEM directory early.
On UNC, we see paths as absolute and don't auto-create this on config
load. We should really create it here anyway.
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2022-03-01 19:36:36 -08:00 |
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iota97
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5e1062678f
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Allow custom UI themes
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2022-02-11 12:42:38 +01:00 |
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Unknown W. Brackets
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f24e255268
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Core: Skip stats reset while stepping.
This way, you can use it to actually see the stats.
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2022-01-30 11:53:48 -08:00 |
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Unknown W. Brackets
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3e73ce87ee
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Path: Check for PSP case insensitively.
This allows a game to look up ms0:/psp/ eve with the PSP special case path
handling.
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2021-12-16 15:06:15 -08:00 |
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Unknown W. Brackets
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1532a729d7
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Core: Allow forcing debug statistics collection.
Useful for remote debugging.
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2021-10-19 10:01:41 -07:00 |
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Unknown W. Brackets
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75eeb55617
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UI: Use a UIState for exceptions.
This makes it so we can enable Stop/Reset/etc. during them in the menus.
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2021-08-08 23:40:41 -07:00 |
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Henrik Rydgård
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43ba908225
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Propagate errors from file identification upwards better.
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2021-08-07 11:54:45 +02:00 |
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Henrik Rydgård
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b3c2252b28
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Fix further issues when the memstick dir is the PSP dir
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2021-07-25 19:23:24 +02:00 |
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Henrik Rydgård
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8ab627d6e9
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Workaround for the /PSP path thing. Needs testing.
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2021-07-25 17:32:12 +02:00 |
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Henrik Rydgård
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9ae00b80b1
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Cleanup the ownership model in MetaFileSystem.
The old one was error-prone spaghetti.
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2021-07-24 10:31:15 +02:00 |
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Henrik Rydgård
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b0558b2174
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Assorted directory fixes
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2021-07-19 17:34:50 +02:00 |
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Henrik Rydgård
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468f3d8b3f
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wip
More work towards moving PSP directory
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2021-06-07 00:24:52 +02:00 |
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Henrik Rydgård
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d5d25d3da5
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Merge pull request #14494 from unknownbrackets/debugger
Debugger: Expose API to reset game
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2021-05-31 11:44:42 +02:00 |
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Unknown W. Brackets
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6e128eb510
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Debugger: Expose API to reset game.
This can be useful to put the game back to a known-good state before
setting up breakpoints, overwriting memory, and processing replay data.
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2021-05-30 21:12:30 -07:00 |
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Henrik Rydgård
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0328816870
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Rename g_Config.externalDirectory to defaultCurrentDirectory - since that's what it was.
Also make currentDirectory a Path, and add support for Path config
parameters.
Buildfixes
More Qt buildfixes
Oops, didn't mean to change zstd ver
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2021-05-30 00:49:47 +02:00 |
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Unknown W. Brackets
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f2b2f26e8e
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Common: Use Path for GetExeDirectory().
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2021-05-15 11:12:54 -07:00 |
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Unknown W. Brackets
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2558022afe
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Config: Move data path settings to Paths.
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2021-05-15 11:11:37 -07:00 |
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Unknown W. Brackets
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a097403298
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Common: Remove File::GetFilename().
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2021-05-14 23:08:31 -07:00 |
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Unknown W. Brackets
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d376e67f87
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Common: Cleanup some Path constructions.
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2021-05-14 22:48:04 -07:00 |
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Henrik Rydgård
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47039b4bcd
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Address all the easy feedback. Some is left.
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2021-05-13 10:39:17 +02:00 |
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Henrik Rydgård
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2e16e83159
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It never ends...
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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025bcb1673
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Introduce Path, start using it all over the place.
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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d775bf4e4c
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Merge pull request #14442 from unknownbrackets/path-extension
Update path extension and PSP/GAME/ handling
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2021-05-10 21:05:05 +02:00 |
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