Bashar Astifan
19d79b0a6c
Merge branch 'master' into configs-loading
2023-08-26 12:19:44 +04:00
Henrik Rydgård
1025bbcf89
Log level/type: Use enum class instead of the awkward namespace trick.
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Just a small cleanup I've wanted to do for a long time.
2023-08-25 11:48:59 +02:00
Bashar Astifan
4e2652bd4b
OSK support final update
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- Renamed few functions to avoid confusion
- Now UI will report text (gotfocus, lostfocus), popup_closed to the frontend
- Both cases (DPad, Keyboard) covered
2023-08-24 06:33:36 +04:00
Henrik Rydgård
797f88bf31
Fix ordering problem with screenshots that was causing crashes.
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Fixes #17781
2023-08-23 19:03:33 +02:00
Bashar Astifan
c6e7760283
Complete OSK function support
2023-08-23 21:01:00 +04:00
Bashar Astifan
04d72ebe54
UWP improvements 2
2023-08-23 02:25:57 +04:00
Unknown W. Brackets
622c69dbb9
x86jit: Expose option to select new IR based jit.
2023-08-20 22:28:54 -07:00
Henrik Rydgård
f3b2cb6fca
Remove outdated hack for vsync parameter on Android.
2023-08-18 15:07:10 +02:00
Henrik Rydgård
5b76615463
Cleanup and more sensible defaults for current directory
2023-08-18 15:04:20 +02:00
Henrik Rydgård
e3b243f9d2
Simplify current directory initialization, fix defaulting to home
2023-08-18 14:03:38 +02:00
Henrik Rydgård
7a4efb1a0a
Call CreateSysDirectories on all platforms.
2023-08-18 14:03:38 +02:00
Henrik Rydgård
b9b7342ffd
Merge pull request #17350 from basharast/master
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UWP Improvements
2023-08-14 15:54:04 +02:00
Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
Bashar Astifan
07c119a80c
Merge branch 'master' of https://github.com/hrydgard/ppsspp
2023-08-14 02:45:28 +04:00
Henrik Rydgård
7bb1914fd3
Add FrameTiming.cpp/h (with no real contents)
2023-08-13 17:57:43 +02:00
Henrik Rydgård
ed9b033f7d
D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present().
2023-08-11 01:57:02 +02:00
Henrik Rydgård
0deefb82a9
thin3d: Merge BeginFrame and SetDebugFlags (set them every frame anyway)
2023-08-10 17:15:54 +02:00
Henrik Rydgård
dec320de2d
Reorder some stuff to make more sense.
2023-08-10 16:12:50 +02:00
Henrik Rydgård
0fdb0e47a8
Revert "Move Present to the end of NativeFrame()"
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This didn't work out too well, will look into it as it's a necessary
step.
This reverts commit 4e77c63b97 .
2023-08-10 13:51:35 +02:00
Henrik Rydgård
4e77c63b97
Move Present to the end of NativeFrame()
2023-08-10 10:00:12 +02:00
Henrik Rydgård
1b6d4df3a4
Move the EndFrame/Present split one level out, to NativeApp.cpp
2023-08-10 09:59:29 +02:00
Henrik Rydgård
0d4a2a7594
Call draw->Begin/EndFrame from outside the screen manager.
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Just a very small refactoring that I want in a separate commit.
2023-08-09 23:24:28 +02:00
Henrik Rydgård
bcae36d8cb
Merge NativeUpdate and NativeRender, we always call them together.
2023-08-07 22:50:57 +02:00
Henrik Rydgård
a32249a3cf
Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
2023-08-03 16:19:18 +02:00
Henrik Rydgård
fc6879674e
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00