Henrik Rydgård
77f3804a8c
Remove unnecessary ResolvePath
2023-08-28 14:03:20 +02:00
Henrik Rydgård
60492ae579
Make System_ShowFileInFolder a "request"
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Also makes support queryable.
Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Unknown W. Brackets
622c69dbb9
x86jit: Expose option to select new IR based jit.
2023-08-20 22:28:54 -07:00
Henrik Rydgård
8a6e288fcc
Add checkboxes in developer tools to allow disabling ubershaders.
...
Might be helpful to diagnose performance problems on user devices.
Additionally, moves the texture replacement controls to the top. They
should probably be moved somewhere else entirely...
See #17918
2023-08-17 20:16:04 +02:00
Henrik Rydgård
b9b7342ffd
Merge pull request #17350 from basharast/master
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UWP Improvements
2023-08-14 15:54:04 +02:00
Henrik Rydgård
ff6e118fff
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
Bashar Astifan
07c119a80c
Merge branch 'master' of https://github.com/hrydgard/ppsspp
2023-08-14 02:45:28 +04:00
Henrik Rydgård
39d25ce91f
D3D11: Allow setting the max frame latency
2023-08-04 11:53:51 +02:00
Henrik Rydgård
fc6879674e
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
Bashar Astifan
401377818c
Merge branch 'master' into master
2023-08-01 05:29:56 +04:00
Henrik Rydgård
b1751f8b41
Move the corner position strings from Networking (for Chat) to Dialog (general)
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These strings will be used to configure positions for notifications.
2023-07-31 23:18:23 +02:00
Henrik Rydgård
95fd2eb7d3
Merge pull request #17767 from hrydgard/translation-consolidation
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Translation: Consolidate a few strings
2023-07-24 00:04:07 +02:00
Henrik Rydgård
0dcc1ae5f0
Simplify using lambdas
2023-07-23 23:02:06 +02:00
Henrik Rydgård
5cf4619c36
Combine a couple of translation strings. Fix up using Google Translate (ugh)
2023-07-23 22:56:44 +02:00
Henrik Rydgård
b118e25b6a
Vulkan: Make multithreaded rendering an option.
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Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.
So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
95c5550071
Merge pull request #17765 from hrydgard/rapid-fire-interval
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Make the rapid-fire interval configurable
2023-07-23 12:24:05 +02:00
Henrik Rydgård
d924b742c0
Make the rapid-fire interval configurable
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Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.
With this new setting, you can change the repeat interval from the
default of 5 frames.
The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
eb14c87a71
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
Henrik Rydgård
fbf10e132b
Allow entering an exact Mac address, while keeping the randomization ability
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Fixes #16546
2023-07-21 23:50:30 +02:00
Bashar Astifan
a35c8425e6
Merge branch 'master' into master
2023-07-17 23:20:52 +04:00
Henrik Rydgård
7144e01472
Minor UI upgrades on MemStickScreen and system settings
2023-07-15 12:24:00 +02:00
Henrik Rydgård
aa4264a192
RetroAchievements: Better handling of not being online when trying to log in
2023-07-13 11:26:43 +02:00
Lubos
dd00dfefab
OpenXR - Enhancements of cinema-style screen
2023-07-12 19:33:29 +02:00
Henrik Rydgård
84fffec4f3
Switch all NativeMessageReceived to System_PostUIMessage
2023-07-06 17:26:02 +02:00
Henrik Rydgård
c3d7074e30
Fix . button in the hostname/ip address editor
2023-07-06 16:49:36 +02:00