Sacha
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953569a38f
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Linux buildfix.
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2013-06-24 15:25:26 +10:00 |
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Unknown W. Brackets
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d37e224f5c
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Allow multiple HI16's in a row.
The God Eater demo does in fact use these. Ugh.
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2013-06-22 12:44:25 -07:00 |
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Unknown W. Brackets
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1f0d87afd9
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Allow multiple LO16s after a HI16 in var relocs.
The God Eater demo uses these sometimes, and it should be safe if the
addresses match or at least overflow to the HI16 the same.
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2013-06-22 11:59:35 -07:00 |
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Unknown W. Brackets
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933c8abb55
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Check kernel object types when looking up ids.
Some games misuse it, need to return an error.
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2013-06-18 23:54:29 -07:00 |
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Unknown W. Brackets
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2d769384e4
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sceKernelLoadExec(.../BOOT.BIN) loads EBOOT.BIN.
Fixes #2289, crash when pressing R+L+Start+Select in Final Fantasy 3.
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2013-06-15 21:30:48 -07:00 |
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Unknown W. Brackets
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2ab16f13b1
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If __KernelLoadExec() fails, halt emulation.
Otherwise, we have no current thread, nothing can work.
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2013-06-15 21:22:28 -07:00 |
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Henrik Rydgard
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96a15b893c
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Workaroud for homebrew loading modules from flash0:/kd/
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2013-06-11 11:48:45 +02:00 |
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Henrik Rydgard
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2afbc94734
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Turn off RTTI, simulate it where needed.
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2013-06-09 13:02:16 +02:00 |
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Henrik Rydgard
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2e7b971895
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Check magic number to reject SFO files specifically from being loaded as modules. Should fix the strange Soul Calibur issue in issue #2063.
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2013-06-05 19:59:16 +02:00 |
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Unknown W. Brackets
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3468d7ddd9
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Fix reporting typo.
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2013-06-02 10:27:16 -07:00 |
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Sacha
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b39a572043
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Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
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2013-06-02 13:26:39 +10:00 |
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Unknown W. Brackets
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bae5f9654f
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Don't forget to mark a module as started w/o entry.
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2013-06-01 09:39:15 -07:00 |
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Unknown W. Brackets
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cc647ed910
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Add logging of more relocation errors.
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2013-06-01 09:29:38 -07:00 |
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Unknown W. Brackets
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a42f80ed55
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Add some logging for duplicate HI16/LO16 relocs.
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2013-06-01 09:12:31 -07:00 |
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Henrik Rydgård
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6db586e12f
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Merge pull request #2015 from tpunix/master
Module load bug fix
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2013-06-01 08:25:08 -07:00 |
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tpu
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934196109e
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WriteVarSymbol bug fix
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2013-06-01 22:43:23 +08:00 |
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Unknown W. Brackets
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06c19622d5
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Fix some init/type warnings.
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2013-05-31 23:14:29 -07:00 |
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Henrik Rydgård
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e5e2636d1d
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Merge branch 'patch-6' of https://github.com/sum2012/ppsspp into sum2012-patch-6
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2013-05-31 18:36:50 +02:00 |
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sum2012
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c44e4de7e6
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Fix sceKernelModule
Fix Army Of Two 40th Day
https://github.com/hrydgard/ppsspp/issues/1919
Thanks unknownbrackets , JPCSP r3181
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2013-05-31 07:36:06 +08:00 |
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tpu
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40926e5d5b
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make sceKernelLoadModuleNpDrm works. sprx can be load now.
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2013-05-29 10:39:28 +08:00 |
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Unknown W. Brackets
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1beb19f827
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Clear the debug symbol map on shutdown.
Instead of polluting the next game.
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2013-05-26 16:29:21 -07:00 |
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Unknown W. Brackets
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71cd80b64d
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Remove comment.
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2013-05-26 11:45:49 -07:00 |
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Unknown W. Brackets
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0b2a112212
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Initial implementation of sceKernelStopModule().
Not perfect but should be functional.
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2013-05-26 11:30:22 -07:00 |
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Unknown W. Brackets
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0d828554bc
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Add a wait type for modules to handle return right.
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2013-05-26 10:54:11 -07:00 |
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Unknown W. Brackets
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727b3b4127
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Get rid of the "root" return hack.
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2013-05-26 10:36:18 -07:00 |
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