Unknown W. Brackets
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ee414830f6
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Add some reporting in filesystem related code.
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2013-05-26 20:23:09 -07:00 |
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Unknown W. Brackets
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0f459f9000
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Fail if the cwd is too long as well.
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2013-05-12 17:03:46 -07:00 |
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Unknown W. Brackets
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8e1193feba
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Fail with an error in sceIoChdir for invalid dev.
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2013-05-12 16:51:08 -07:00 |
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Unknown W. Brackets
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225d09555b
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Properly savestate umd0: references.
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2013-05-12 16:37:03 -07:00 |
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Unknown W. Brackets
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37aa59fb3c
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Keep track of disc0:/ vs. disc0: in path parsing.
The difference matters and was getting lost.
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2013-05-12 16:01:38 -07:00 |
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Henrik Rydgard
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c4529eff01
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Mac build fix
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2013-05-08 23:48:57 +02:00 |
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Sacha
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0101636473
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Buildfix: Symbian, CMake-based compiles.
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2013-05-09 04:29:23 +10:00 |
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tpu
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c9af16e332
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add NPUMDIMG support
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2013-05-08 23:36:57 +08:00 |
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Sacha
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2396574f45
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Avoid name collision with StringUtil on Windows hosts. Fixes all Linux/Unix cross-compiles from Windows, including Harmattan and Blackberry.
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2013-05-03 16:22:15 +10:00 |
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Henrik Rydgard
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b9f45e4530
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Add stub framework for .pbp demos (nowhere near working). Fix an OSK crash.
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2013-04-27 23:16:51 +02:00 |
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Unknown W. Brackets
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053b33f5e2
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Remove the ISOFileSystem freelist, not threadsafe.
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2013-04-13 13:04:39 -07:00 |
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Unknown W. Brackets
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fe97fd6fc5
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Add better savestate error handling.
Aborts when it can't load.
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2013-04-13 01:39:17 -07:00 |
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Unknown W. Brackets
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bfaf9d0d6d
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Clean up restricted ISO reading.
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2013-04-03 00:18:51 -07:00 |
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Unknown W. Brackets
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417ce893dc
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Darn, sorry, missed a typo.
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2013-03-31 23:56:21 -07:00 |
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Unknown W. Brackets
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eeafcaff52
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Typo in restricted ISO reading.
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2013-03-31 23:50:10 -07:00 |
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Unknown W. Brackets
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d11a5debcb
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Add a way to restrict ISO reading to a single path.
This is for GameInfoCache.
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2013-03-31 21:36:12 -07:00 |
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Unknown W. Brackets
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20bb55e1cb
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Speed up reading multiple isos in a row.
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2013-03-31 20:58:24 -07:00 |
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Henrik Rydgard
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c23631a8fc
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Some experimental (disabled) code to have images in gamelist. Too slow, needs work.
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2013-03-30 20:10:32 +01:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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Unknown W. Brackets
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be600e5095
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Set the times when reading a dir on Windows.
Test doesn't pass but it's not gonna.
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2013-03-07 00:02:01 -08:00 |
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Unknown W. Brackets
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f4a0709286
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Correct the startSector read by sceIoDread().
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2013-03-03 22:05:23 -08:00 |
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Henrik Rydgard
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aa06c1452e
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Allow mounting VFS directories. Used to provide flash0 from within APK on Android.
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2013-02-27 17:41:40 +01:00 |
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Unknown W. Brackets
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64c42ffaf2
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Fix some warnings generated by clang.
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2013-02-24 10:23:31 -08:00 |
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Henrik Rydgard
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5ace14dd30
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Log level adjustments
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2013-02-12 22:09:40 +01:00 |
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Unknown W. Brackets
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fbfc1b7f10
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Correctly read ISO 9660 directory entries.
Before, we would often duplicate the last entry in a directory.
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2013-02-09 21:26:55 -08:00 |
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