Commit Graph

47 Commits

Author SHA1 Message Date
Herman Semenov
af41281761 [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
Henrik Rydgård
ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Unknown W. Brackets
fcc1abc7c3 Dialog: Update by button flag consistently.
Always check for the flag to change in Update().
2023-02-08 19:02:37 -08:00
Unknown W. Brackets
87172f9dd5 Dialog: Fix confirm/cancel button reversal. 2023-01-01 09:34:13 -08:00
Henrik Rydgård
21647cd3c1 Blind workaround for Shining Ark circle button problem
Seems the game might not handle the case of confirm button being set to
cross properly, so force it to circle if this game is running.

Fixes #15663 (hopefully..)
2022-11-27 23:32:43 +01:00
lainon
b304551747 Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
Unknown W. Brackets
2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
ANR2ME
b0503d71f7 Fix Teenage Mutant Ninja Turtles Multiplayer.
Alternatively, changing NET_SHUTDOWN_DELAY_US to 501000 usec or more will also works.
2021-03-13 13:50:48 +07:00
Unknown W. Brackets
88fe2e9863 Dialog: Use dialog type header more consistently. 2021-02-27 13:43:12 -08:00
Unknown W. Brackets
aa13f5afb7 Dialog: Track type id on dialog class. 2021-02-27 12:01:52 -08:00
Unknown W. Brackets
e7b968be73 Debugger: Notate Memcpys directly as well. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets
8bd32b6009 Dialog: Manage status only through accessors. 2021-01-18 10:46:57 -08:00
vnctdj
5dd71db818 Improve some i18n things
- reuse some translations
- move some strings to a more suitable category

I will adapt the lang .ini files accordingly.
2021-01-09 18:50:00 +01:00
Unknown W. Brackets
4573907098 Savedata: Prevent garbage bleeding into save icons.
This pads out the icon data and also fixes a potential buffer overflow
during image data copy.
2021-01-03 16:26:31 -08:00
ANR2ME
625faf719d Fix NetconfDialog timings to get a better message transitions. 2020-10-09 23:39:14 +07:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
054acf768c Don't cache time in a variable.
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
ANR2ME
423a7b2391 Fix multiplayer on Valhalla Knights 2 2020-09-05 08:58:29 +07:00
ANR2ME
7d2236db2f Increasing the shutdown delay so that there will be at least one "4=sceUtilityNetconfGetStatus()" after "0=sceUtilityNetconfShutdownStart()" instead of directly to "0=sceUtilityNetconfGetStatus()" (just like what happen when using utility.prx file with KHBBS on JPCSP) 2020-09-04 13:09:44 +07:00
ANR2ME
6a9cf0f575 An attempt to differentiate adhoc connect, create, and join. 2020-09-04 13:09:44 +07:00
ANR2ME
bd36b9dff1 Shows AdHoc and Access Point Connecting... Dialog 2020-08-13 00:59:50 +07:00
ANR2ME
d9d8c031d4 Making sure std::min/max are not overridden by windows header's min/max 2020-08-13 00:59:50 +07:00
Unknown W. Brackets
b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Unknown W. Brackets
143ba22097 PPGe: Handle text shadows more consistently.
Don't really want them wrapping differently or etc.  Let's handle
centrally so we can make them consistent and better.
2020-07-13 18:20:57 -07:00