Unknown W. Brackets
5f9dfeea86
Windows: Reduce focus juggling on game start.
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Previously, we would activate the debugger (if enabled), and then
reactivate the main window. This meant if you switched to something,
PPSSPP would demand focus once the game loaded.
2021-04-24 23:53:16 -07:00
ANR2ME
6babae0886
Fix Window size issue #14317
2021-03-30 08:06:08 +07:00
Unknown W. Brackets
43a13f7ec6
Windows: Handle fullscreen message consistently.
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This handles it the same way as SDL, etc. so that the new button on the
main screen works again.
2021-01-09 14:17:41 -08:00
shenweip
a0fe0e38c1
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
2020-10-22 17:45:29 +08:00
Henrik Rydgård
e97baa503a
Avoid a division in time_now_d(). Minor optimizations.
2020-10-10 19:05:46 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
342ed97291
Move input utilities from native to Common/Input.
2020-10-01 09:42:32 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
054acf768c
Don't cache time in a variable.
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A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård
6ac9dfe6b5
Windows debugger: Clean out old remains of multi-cpu support
2020-09-24 00:32:52 +02:00
Henrik Rydgård
0752e7d158
Merge pull request #13302 from unknownbrackets/net-local
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Net: Simplify local IP lookup and cleanup instance counter a bit
2020-08-18 21:29:29 +02:00
Unknown W. Brackets
b0ca635414
Windows: Show instance counter only with peers.
2020-08-18 06:59:49 -07:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
Unknown W. Brackets
e59951382a
Global: Make stringutil includes more explicit.
2020-08-10 07:05:22 -07:00
shenweip
c7e2eba231
Add basic Microphone support on Windows.
2020-07-31 10:24:17 +08:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places
2020-02-04 09:20:34 +08:00
shenweip
3f585782f1
Don't shut down camera when exiting games,also re-enumerating devices if
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received WM_DEVICECHANGE.
2020-01-24 16:05:28 +08:00
Henrik Rydgård
f57b8b19d2
Windows: Kill the mouse wheel release timer after it's used to prevent spamming keyup events.
2019-09-03 00:02:03 +02:00
LunaMoo
6a37389b5e
Move WM_MOUSEWHEEL back to WndProc to fix wheel events not working in Win 7.
2019-07-31 13:04:26 +02:00
LunaMoo
b53e80c5aa
Fix mouse scroll by releasing with a delay using timer(16ms)
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Also moved WM_MOUSEWHEEL to DisplayProc where it works fine now.
2019-06-18 02:15:00 +02:00
Henrik Rydgård
2f26297062
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00