Sacha
fb7c3d96fd
Introduce Timer Hack.
...
Has been used in previous Symbian releases to improve speed. Was thought to only work on Wipeout but actually works on most games?
Games that run based on internal timer will experience 60 VPS without frameskip.
2013-11-16 02:16:17 +10:00
Henrik Rydgard
7e67476b00
Simple unoptimized software skinning.
...
Does not take advantage of the possible reduction in state changes yet.
2013-11-13 18:10:57 +01:00
Sacha
aad70d8912
Symbian: Support software GPU. It seems to compile properly now. May allow Nokia 500 to run PPSSPP (albeit very slowly).
2013-11-12 16:20:52 +10:00
Henrik Rydgard
63334698e1
Add temporary setting to disable the vertex decoder jit while we debug it
2013-11-09 18:16:26 +01:00
Henrik Rydgård
23ac6ea2fd
Merge branch 'autoLoadSave' of https://github.com/bollu/ppsspp into bollu-autoLoadSave
...
Conflicts:
Core/Config.h
UI/EmuScreen.cpp
2013-11-06 15:40:36 +01:00
Unknown W. Brackets
5328e213a6
Clear the jit cache when toggling debug stats.
...
This way we can bypass that check normally, for speed.
2013-11-04 08:03:50 -08:00
The Dax
728101aebb
Revise how the language system works.
...
On Win32, the Language menubar is eliminated in favour of displaying a NewLanguageScreen on screens that are of type UIDialogScreenWithBackground/UIScreenWithBackground; UIScreen inheriting screens (e.g. GamePauseScreen) still require manual additions.
2013-11-03 19:21:53 -05:00
Unknown W. Brackets
f66da87d9d
Fix translation of rewind setting title.
2013-11-03 07:56:17 -08:00
Unknown W. Brackets
3591d9d33e
Add a warning for people with low mem devices.
2013-11-02 18:35:48 -07:00
Unknown W. Brackets
2f010773e1
Add rewind feature to the UI.
...
May not be perfect yet.
2013-11-02 18:33:23 -07:00
bollu
4bdf78e2a2
change defaults and setting name
2013-11-02 04:41:20 +05:30
Siddharth
6cd5b748eb
created auto load feature
2013-10-30 22:46:27 +05:30
Henrik Rydgård
d3f9853d2d
Also disable rendering resolution when render mode = non-buffered
2013-10-30 12:12:28 +01:00
Henrik Rydgård
cbe8245bad
Disable postprocessing shader choice when rendering mode = non-buffered
2013-10-30 11:28:14 +01:00
Henrik Rydgard
774c4896ef
Restore the check for rendering mode disabling the reports checkbox.
...
Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgård
997c7dc374
Simplify some UI code, fix enabled-ness of Tilt analog settings
2013-10-29 10:22:09 +01:00
bhavin192
64c40f75fc
Add back button to TiltAnalogSettingsScreen
...
fixed up by hrydgard
2013-10-29 10:05:47 +01:00
Henrik Rydgård
787db5812d
UI cleanup and a crashfix for duplicate back key events
2013-10-28 16:04:53 +01:00
Henrik Rydgård
9c546b5d36
Merge pull request #4340 from bollu/analogStickTiltControl
...
full tilt based analog controls
2013-10-28 05:20:46 -07:00
Sacha
d616cc72a2
Add Blackberry statistics overlay option.
2013-10-28 14:19:27 +10:00
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30
Sacha
2c74693f6c
VSync codepath only works on _WIN32 so only show it and check it there.
2013-10-27 23:09:46 +10:00
Unknown W. Brackets
4f090f4122
Get rid of some magic numbers.
2013-10-26 19:35:51 -07:00
Henrik Rydgård
4590e44954
add "onFinish" to screens so that ESC (etc) works the same as the back
...
touch button.
2013-10-25 13:19:08 +02:00
Henrik Rydgard
a88ab80477
Only clear the shader cache when toggling "Disable alpha test"
2013-10-22 14:34:16 +02:00