Bashar Astifan
9b0577351f
Review's changes, more fixes and better structure
2023-05-02 00:09:22 +04:00
Bashar Astifan
d0b6935592
UWP Improved Support
2023-04-28 23:22:17 +04:00
Unknown W. Brackets
0ade62d264
Core: Remove Host entirely.
2023-03-25 17:47:25 -07:00
Henrik Rydgård
adccc480a0
Another one bites the dust (SendUIMessage)
2023-03-24 21:39:02 +01:00
Henrik Rydgård
1250692657
Convert host->SetWindowTitle to a request
2023-03-24 17:52:01 +01:00
Henrik Rydgård
b56eef487c
Strict mode checking - no way to forget detaching now.
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And if we forget to attach, boom. Hopefully I caught all of them.
2023-01-05 08:38:52 +01:00
Unknown W. Brackets
e094f5673a
Core: Fix unused variable warning.
2021-10-22 09:09:06 -07:00
Unknown W. Brackets
1f3d31f687
UI: Fix game installer extension check.
2021-09-26 09:36:52 -07:00
Henrik Rydgård
9ae00b80b1
Cleanup the ownership model in MetaFileSystem.
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The old one was error-prone spaghetti.
2021-07-24 10:31:15 +02:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
ae06499a0c
Change Copy, Rename to use Path. Remove std::string version of Exists().
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Buildfixes
Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
cc3868db97
Loaders: Look for PSP/GAME/ not /PSP/GAME/.
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Because upcoming Path changes will affect path string comparisons.
2021-05-09 17:50:59 -07:00
Henrik Rydgård
ac68dac029
Loaders: Avoid fileToStart compare with "".
2021-05-09 17:38:39 -07:00
Henrik Rydgård
9480b6672b
Loaders: Rename Path() to GetPath().
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Path is going to be a struct name.
2021-05-09 17:10:14 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Unknown W. Brackets
cab2a38498
Reporting: Avoid generated homebrew IDs.
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But let through a few more, homebrew rarely reused newer system version
SFOs. By that point they were doing their own SFOs finally.
2021-04-17 14:28:53 -07:00
Unknown W. Brackets
a6d5c9c0c5
Core: Use homebrew disc IDs/titles when available.
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Soem homebrew do have valid data here - better to use it if possible.
This affects reporting, which recently got a large chunk of homebrew
reports with empty titles because of this.
2021-02-28 10:47:51 -08:00
Dylan Smit
b8ccd7fae7
Fixed a PlayStation typo ( #13729 )
2020-11-30 23:58:43 +01:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
15382d5f94
Move threading utils from native to Common
2020-10-01 09:27:25 +02:00
Henrik Rydgård
b58ca8af12
Merge pull request #12945 from unknownbrackets/io-timing
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Make file open timing a bit more accurate
2020-07-13 13:37:53 +02:00
Henrik Rydgård
efc3f4f5e4
Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
2020-07-12 15:25:20 +02:00
sum2012
adf8d5e831
Real support Code Geass: Lost Colors chinese patched version
2020-06-14 09:43:08 +08:00