Unknown W. Brackets
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5009698cc0
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Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
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2020-02-09 07:35:16 -08:00 |
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Henrik Rydgård
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3924e457be
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Also rename the config setting to make sure it starts out off.
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2019-10-25 16:03:00 +02:00 |
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Henrik Rydgård
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9b8533c936
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Revert "Remove Google Cardboard support. Fixes #11668"
This reverts commit e284d9f00d.
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2019-10-25 16:03:00 +02:00 |
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LunaMoo
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c23f11cf0a
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Change Bloom Hack aggressive detection to include GOW games bloom.
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2019-10-19 19:10:39 +02:00 |
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Unknown W. Brackets
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bdd2029623
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Core: Fix memory range guard check.
Was allowing sizes with the high bits set, which could cause all kinds of
weird issues and crashes.
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2019-09-28 08:40:41 -07:00 |
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Henrik Rydgård
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9d65ff8873
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Silence a few warnings.
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2019-09-24 23:10:18 +02:00 |
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Henrik Rydgård
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c7798715a5
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Fix issue preventing video to work correctly in Digimon. Fixes #12186
(due to BlockTransferAllowCreateFB not updating the framebuffer range
speedhack).
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2019-09-17 14:47:38 +02:00 |
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Henrik Rydgård
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d8db8ecfcc
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Revert "GPU: Download CLUTs when loading at 256 stride."
This reverts commit dc03050730.
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2019-08-23 00:11:13 +02:00 |
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Henrik Rydgård
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96a15cf525
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Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug).
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2019-08-04 18:01:36 +02:00 |
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Unknown W. Brackets
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748b33a561
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GPU: Allow upload to temp resized framebuf.
Fixes #12045.
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2019-07-28 05:31:49 -07:00 |
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Unknown W. Brackets
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dc03050730
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GPU: Download CLUTs when loading at 256 stride.
Or otherwise when loading full rows. Should fix #8406.
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2019-07-07 07:49:42 -07:00 |
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Henrik Rydgård
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e284d9f00d
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Remove Google Cardboard support. Fixes #11668
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2019-07-01 14:47:42 +02:00 |
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Henrik Rydgård
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b8bde71efe
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Address feedback, delete some unused code.
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2019-06-22 22:15:09 +02:00 |
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Henrik Rydgård
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b5ad92b9ef
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Avoid rotating the image when DrawActiveTexture is used for other things than drawing to the backbuffer.
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2019-06-21 14:00:02 +02:00 |
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Unknown W. Brackets
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a76d46dfa8
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GPU: Correct Danganronpa hack.
Accidentally broken in #11553.
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2019-06-02 11:48:46 -07:00 |
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Unknown W. Brackets
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271389b8e5
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GLES: Fix stencil buffer upload at > 1x PSP.
Also fixes crashes on ATI. See #6627.
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2019-03-10 08:36:12 -07:00 |
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Unknown W. Brackets
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0f74a19979
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Merge pull request #11777 from hrydgard/redefine-slow-framebuffer-effects-setting
Gate fewer effects behind "Disable slow framebuffer effects".
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2019-02-09 05:14:11 +00:00 |
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Henrik Rydgard
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5aed2a2cee
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Gate fewer effects behind "Disable slow framebuffer effects".
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2019-02-08 15:02:31 +01:00 |
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Henrik Rydgard
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11c8450f19
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Only gate really expensive block transfers behind the setting.
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2019-02-08 14:50:47 +01:00 |
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Henrik Rydgard
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56bc7b1d52
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Remove outdated TrueColor setting.
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2018-12-14 16:13:44 +01:00 |
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Unknown W. Brackets
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2d3885fc1a
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GE Debugger: Fix display event record timing.
When the display happens mid frame, this fixes it so you can see the
result easily when running the dump, without manually stepping through.
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2018-11-17 11:14:10 -08:00 |
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Henrik Rydgård
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32cd6dfae6
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Take care of most cases of render-to-virtual-readback-buffer, I think.
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2018-11-12 08:20:28 +01:00 |
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Henrik Rydgård
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6269d9b893
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Support virtual readbacks for detected-memcpy framebuffer copies, delete MotoGP hack.
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2018-11-12 08:20:28 +01:00 |
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Henrik Rydgård
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7abbc1bebd
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Add compat flag to allow virtual framebuffer readbacks (auto-create fb from readback destination). Does not yet work outside VRAM but should fix Digimon Adventure.
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2018-11-12 08:20:27 +01:00 |
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Henrik Rydgård
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cf653b7631
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No need for fb_normalized_address
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2018-11-12 08:19:20 +01:00 |
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