Unknown W. Brackets
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51fe978fe1
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Core: Clear debug stats on frame start.
This way we can log drops and debug stats at the same time - oops.
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2017-04-02 14:49:18 -07:00 |
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Henrik Rydgard
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8d1ece05ca
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Finally move flash0 into assets, fixing #9468 and #9520
CMake fix
Fix the innosetup and zip scripts for the new assets location
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2017-04-01 00:20:53 +02:00 |
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Henrik Rydgård
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33db883024
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Merge pull request #9492 from unknownbrackets/frame-drops
Allow debug logging of frame drops
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2017-03-24 20:37:18 +01:00 |
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Unknown W. Brackets
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01703f7ffc
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Core: Add UI option to enable frame drop logging.
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2017-03-23 19:27:16 -07:00 |
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Unknown W. Brackets
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438af2f4fa
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Core: Separate collecting and displaying stats.
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2017-03-23 18:57:18 -07:00 |
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Henrik Rydgard
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ff2b6b3fca
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Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
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2017-03-23 10:02:28 +01:00 |
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Henrik Rydgård
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09a3de1e66
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Windows: Get rid of my private gold branch, simply gate behind a define instead.
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2017-03-16 15:47:59 +01:00 |
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Henrik Rydgard
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5b835839fa
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Make IdentifiedFileType a proper enum class
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2017-03-02 12:29:03 +01:00 |
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Henrik Rydgard
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26a2d42731
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Big mutex overhaul - remove our custom ones, make them non-recursive where possible
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2017-02-28 11:40:29 +01:00 |
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Henrik Rydgard
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50be4e72b2
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Get rid of our own silly reimplementation of std::thread
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2017-02-27 20:51:36 +01:00 |
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Henrik Rydgard
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c219ae9e63
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Further UWP fixes
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2017-02-25 09:57:24 +01:00 |
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Henrik Rydgard
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fcbc20f240
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Small changes to make Common and Core build under my preliminary UWP setup.
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2017-02-24 18:59:41 +01:00 |
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Henrik Rydgard
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dfae4b6551
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Fix directory creation. On Android, also create a .nomedia file in PPSSPP_STATE to avoid it showing up in galleries and stuff.
Additionally, commit a little script to help make Windows releases.
See #9333
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2017-02-20 15:15:04 +01:00 |
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Henrik Rydgard
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e8eb657091
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Create the expected default directories on memstick on startup, to reduce confusion for homebrew. See #9333
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2017-02-20 14:22:05 +01:00 |
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Chris Burgener
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7d089a0f76
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Clean up various files
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2016-09-03 19:23:17 -04:00 |
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Chris Burgener
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1fc6191c85
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Add Frame Dumping for Windows
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2016-09-02 12:52:52 -04:00 |
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Unknown W. Brackets
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c4e98433b8
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Add config to save or load replaced textures.
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2016-04-30 14:05:03 -07:00 |
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Henrik Rydgard
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29bc07eb0a
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SoftGPU with Vulkan runs but displays black
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2016-03-20 20:04:49 +01:00 |
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Unknown W. Brackets
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0b7e43d05c
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Allow the graphicsContext to be overridden.
This is useful when coming from, for example, headless.
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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4063f7e0db
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Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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b94572e3ba
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Assorted cleanup
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2016-03-13 15:17:31 +01:00 |
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Henrik Rydgard
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b39206f922
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Use the app cache directory on Android for the shader cache.
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2016-01-17 22:15:23 +01:00 |
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Henrik Rydgard
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94c91e199a
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Minor GPU interface change needed for a WIP backend
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2016-01-06 23:53:21 +01:00 |
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Henrik Rydgard
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e11d0a7e1c
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Minor GPU interface cleanup
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2016-01-06 23:49:02 +01:00 |
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Unknown W. Brackets
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aa0055cea7
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Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
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2016-01-05 22:37:28 -08:00 |
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