Henrik Rydgard
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b0942cf40f
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Implement sceIoCreate flag O_EXCL. Should fix #9322
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2017-02-19 10:05:17 +01:00 |
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Henrik Rydgård
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301571359c
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Buildfix
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2016-03-06 15:21:16 +01:00 |
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Henrik Rydgard
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082d839965
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Fix minor issues in ISOFileSystem
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2016-03-06 14:28:10 +01:00 |
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Henrik Rydgård
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a71fbccfbc
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Warning fixes for new LLVM on mac (warns on inconsistent usage of override)
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2015-09-17 20:29:37 +02:00 |
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Unknown W. Brackets
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d6a113809b
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Add basic infrastructure to time io better.
This allows the filesystems to more accurately control timing.
But they're not actually doing it yet (same timing as before.)
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2014-12-26 01:15:17 -08:00 |
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Unknown W. Brackets
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a6a234add1
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Return errors on disk full for file creation.
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2014-11-02 12:40:31 -08:00 |
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Unknown W. Brackets
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2958c575a1
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Check actual free disk space when games ask.
Windows only for the moment.
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2014-11-01 00:33:19 -07:00 |
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Henrik Rydgard
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a53ecd7da3
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More elegant way of solving #5839 (d_private in sceIoDread)
We flag filesystems as being FAT32 instead of checking for "ms0:".
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2014-04-13 23:22:17 +02:00 |
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lioncash
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b9886942a7
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Fix some vertical alignments in misc Core source files.
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2014-03-03 11:16:53 -05:00 |
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Unknown W. Brackets
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bd982b2e6f
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Support PSP_O_TRUNC on Windows.
There are more modes we don't support properly. May fix savedata
corruption in Gran Turismo and possibly other games.
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2014-02-11 23:54:30 -08:00 |
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Henrik Rydgård
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00c32ddadb
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Mostly get rid of including "Globals.h"
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2013-12-30 10:17:11 +01:00 |
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Henrik Rydgård
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79ff2f0ba8
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Start untangling our include mess a little.
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2013-12-29 23:34:45 +01:00 |
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Unknown W. Brackets
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0bf1ef5773
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Improve sceIoGetDevType() return values.
At least for block/file devices. Can't find a way to get an alias.
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2013-12-27 08:04:00 -08:00 |
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Unknown W. Brackets
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dbf86187e3
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Add Ioctl() to IFileSystem, cleaner.
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2013-12-27 08:03:59 -08:00 |
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Unknown W. Brackets
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50e9e45d65
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Check version in each DoState() func.
They bail on PointerWrap error or bad version.
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2013-09-14 20:23:03 -07:00 |
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Unknown W. Brackets
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45ff47589a
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Remove unused fpointer member.
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2013-07-10 22:30:25 -07:00 |
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tpunix
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2de2c53918
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new patch for ISOFilsSystem
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2013-07-08 12:35:07 +08:00 |
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Unknown W. Brackets
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c8ee2c0739
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sceIoRename() ignores any path on dest.
Also, change the interface so it can return an error code. Currently not
returning perfect error codes but it's better than before.
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2013-06-23 20:09:44 -07:00 |
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Sacha
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b39a572043
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Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
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2013-06-02 13:26:39 +10:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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Unknown W. Brackets
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1759bb8051
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Use RemoveFile instead of DeleteFile in fs.
Windows defines DeleteFile to DeleteFileA/W, causing confusion.
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2013-02-08 10:26:33 -08:00 |
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Unknown W. Brackets
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2a6457b6ab
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Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
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2013-02-04 08:26:59 -08:00 |
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Xele02
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3825df5c6a
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Improve sceIo to pass io autotest.
io/io, io/cwd, io/directory ok
io/file still have a file mode fail
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2013-01-21 01:25:48 +01:00 |
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raven02
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289b0eb81e
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Add/update stubs in sceIo
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2013-01-17 20:05:45 +08:00 |
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Henrik Rydgard
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883f61e3dd
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Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now.
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2013-01-02 21:05:02 +01:00 |
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