Henrik Rydgard
e539c7009f
Hook up DX9 backend. Not really working though, it seems.
2014-08-22 20:55:12 +02:00
Henrik Rydgard
2835110256
Make Settings look much better in Portrait mode
2014-07-22 10:37:20 +02:00
Henrik Rydgard
498136bbf8
Switch to vertical layout automatically as the window is being resized
...
Prevents ending up in the wrong layout on startup and being unable to fix it
without restarting the emulator.
2014-06-29 21:08:19 +02:00
The Dax
bfab461fc4
Hide various UI options related to recent games when iMaxRecents < 0.
2014-06-28 23:44:24 -04:00
Henrik Rydgard
29e9d0caa3
More focus handling issue fixing
2014-06-22 18:32:57 +02:00
Henrik Rydgard
fa3cdb0e3d
Fix issue where the "background audio game" could get cleared by mistake.
...
Takes care of the case of going to the game menu through Triangle.
2014-06-22 18:16:36 +02:00
Henrik Rydgard
cefc0bc96f
Play the game's SND0.AT3 when a game is selected in the menu and on the "game screen".
2014-06-22 17:02:04 +02:00
Henrik Rydgard
6ec74ef99e
Be consistent about how we read and update the UI state variable
2014-06-22 09:57:01 +02:00
Unknown W. Brackets
a0340debd6
Use flags to specify wanted data in gamecache.
2014-06-21 18:24:21 -07:00
Unknown W. Brackets
0416f0d918
On main screen, show game bgs using controller.
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This won't affect touch UIs but it's a nice touch for controller based
animation imho.
2014-06-21 18:04:27 -07:00
Henrik Rydgard
3b2fed472e
Correct timing on resume, avoids small speed burst when resuming gameplay from pause
2014-06-14 23:56:16 +02:00
Sacha
37b7667038
Remove some unnecessary #ifdef's relating to Symbian.
2014-06-10 23:06:00 +10:00
Henrik Rydgård
6c406823c0
Enable the better looking vertical mode for the homescreen in portrait mode
2014-04-03 22:44:18 +02:00
Unknown W. Brackets
1e1ebb3dbf
Execute android profiler on Exit.
2014-03-18 23:55:17 -07:00
Henrik Rydgård
30e58d9848
More work on smoother keyboard focus
2014-03-03 12:56:01 +01:00
Henrik Rydgård
36c8d7f408
Focus the start button on the pause screen. Update native with focus fixes.
2014-03-03 11:39:42 +01:00
Henrik Rydgard
3ba629081b
Temporary: Exit "hard" on Android again.
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This is to prevent more unforeseen issues like the rotation lock
problem in the bugfix release.
Will be reverted again later.
2014-02-15 10:00:29 +01:00
Henrik Rydgård
1e1cd730bd
Fix crash on exit in SDL builds and possibly others.
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This was caused by NativeShutdown getting called twice.
Native* functions should not be called by the app directly, they should
always be called by the platform abstraction. Dunno what I was thinking
here.
2014-02-11 11:32:54 +01:00
Henrik Rydgård
25bf95fcf3
Merge pull request #5388 from unknownbrackets/reporting
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Adjust reporting to track and send more things
2014-02-10 09:48:20 +01:00
Unknown W. Brackets
739da04322
Also need this to prevent double-shutdown.
...
That exit(0) before was skipping a lot of stuff..
2014-02-09 18:18:36 -08:00
Unknown W. Brackets
b46ca9f94b
Lock out reporting if harmful settings are used.
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Before, if you turned it on, broke stuff, and then turned it off, we
reported the broken stuff. This could be responsible for various
messages that have seemed strange.
2014-02-09 17:39:16 -08:00
Unknown W. Brackets
274160bc22
Centralize game background drawing code.
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No need to duplicate it everywhere.
2014-02-09 17:39:15 -08:00
Henrik Rydgard
ca500b0bf4
Add setting for Kitkat Immersive Mode on Android.
2014-02-09 23:16:08 +01:00
Unknown W. Brackets
7add81fbd2
Use USING_WIN_UI instead of _WIN32 for differences.
...
Just makes the code clearer and probably helps other UIs work on Windows
more easily.
2014-02-08 16:38:45 -08:00
The Dax
73f61d908c
Use [Unknown]'s suggested method instead.
2014-01-31 00:54:38 -05:00