Commit Graph

40 Commits

Author SHA1 Message Date
Henrik Rydgard
422ae62b63 D3D9: Add support for D3D9Ex, which has faster flipping and an option for lower latency, and some other stuff.
MANAGED textures are not allowed though so compensate for that by making them dynamic for now.
2014-09-09 22:28:35 +02:00
Henrik Rydgard
ab0b999010 Add really basic test screen for mapped analog sticks. Only works with the first mapped axis if several. 2014-09-05 23:21:07 +02:00
Henrik Rydgard
808f05da89 (Partially) slip thin3d underneath DrawBuffer. 2014-08-22 20:54:53 +02:00
Unknown W. Brackets
913914a4c1 Fix some type conversion warnings. 2014-06-15 10:01:54 -07:00
Henrik Rydgard
e3bbf26731 Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
Henrik Rydgard
c39c36ddea Improve layout of control mapping screen 2014-06-09 22:26:23 +02:00
Henrik Rydgard
77c85bccdd Don't lose focus after mapping a control.
Makes it a lot less aggravating to remap more than one control using a controller.

Also fixes a race condition.
2014-06-08 15:38:13 +02:00
Unknown W. Brackets
42e6dc2e2f Fix Symbian build (avoid range for.) 2014-05-21 08:40:14 -07:00
Unknown W. Brackets
b596e952bf Attempt to make range-for work in 4.6.3... 2014-05-21 08:11:11 -07:00
Henrik Rydgard
b65e90e71d Forgot to make translatable 2014-05-19 23:43:59 +02:00
Henrik Rydgard
3023f7d06b Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented.
Add a simple "autoconfigure" facility for input devices, that lets the user choose
if several are connected.

Can be expanded in the future to provide custom default mapppings for various devices as long as we manage to identify them.

Ideally, key mappings should be unique per device but they aren't yet.
2014-05-19 23:31:11 +02:00
Unknown W. Brackets
274160bc22 Centralize game background drawing code.
No need to duplicate it everywhere.
2014-02-09 17:39:15 -08:00
Henrik Rydgard
a387f6dd8b Also disable some weird axis events we get on Ouya from mapping. 2014-01-07 00:01:41 +01:00
Henrik Rydgard
5f2954bc69 Prevent the accelerometer from being mapped to controls directly until we can create sane UI for that. 2014-01-06 23:58:59 +01:00
Henrik Rydgård
4cd57b68d4 Make the control mapping screen a bit more compact. 2013-12-06 16:45:25 +01:00
Henrik Rydgård
a6c7663ea8 Allow resizing touch buttons individually. 2013-12-02 15:15:19 +01:00
Henrik Rydgård
787db5812d UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
The Dax
db370c1fd3 Call the base class sendMessage when handling messages from native, so every screen can refresh from a language update at any time. 2013-10-21 16:52:44 -04:00
shenweip
b59636003d Don't push the second srcreen. 2013-09-25 01:37:25 +08:00
shenweip
a8692d36fe Also receive "More Settings" or "Control Mapping" message in GameSettingsSreen and ControlMappingScreen. 2013-09-24 13:03:59 +08:00
shenweip
42c5061e18 Receive language change message in another screen 2013-09-14 11:52:59 +02:00
The Dax
ebb2daff93 Remove unused pointer. 2013-09-10 11:41:17 -04:00
The Dax
f594157374 Overhaul the Win32 UI. New things include:
-File -> Savestate Slot: Lets the user pick the savestate slot to be used.
-Game Settings -> More Settings...: Opens the main settings screen from anywhere.
-Game Settings -> Control Mapping...: Opens the key mapping screen from anywhere.
-Infrequently changed options were removed.
-Organised menus; nothing is out of place anymore.
-Simplified menus: as some options were removed or moved, it's easier to find what you're looking for, now.
2013-09-07 17:05:23 -04:00
vnctdj
509045b345 Another one
Another one (2)

And the last one

+ now "Developer" is refered by "*de" to avoid confusion with "*d" which is for "Dialog"

I hope I don't forget to move some other "Back" translations to [Dialog] in other files...

"Cancel" translation moved

Update

with papel's changes (so we can close his pull request which is now outdated)

Update (2)

with papel's changes (so we can close his pull request which is now outdated) (2)

No I have finished, so, to conclude, if we merge all my pull requests, papel's one can be closed with no loss of work :)

Rebased
2013-09-03 16:48:02 +02:00
Henrik Rydgard
14b7fdc975 Center the buttons in the key config screen 2013-08-30 22:43:42 +02:00