Commit Graph

399 Commits

Author SHA1 Message Date
Unknown W. Brackets
129a603832 Display: Account for stepping time in graphs.
Frame times should count that as sleep too.
2022-01-30 11:53:48 -08:00
Henrik Rydgård
1c18c172a1 Merge pull request #15339 from unknownbrackets/softgpu-flags
Use dirty flags for softgpu state updates
2022-01-24 09:17:37 +01:00
Unknown W. Brackets
511c822312 GPU: Allow relative jumps and calls.
These are tested in gpu/signals/jumps, so they ought to work.
Doesn't seem like games generally use them, though.
2022-01-23 23:03:30 -08:00
Unknown W. Brackets
76f9103e97 softgpu: Add a table and initial dirty flags.
Not actually using the dirty flags to skip state, but have moved to
Execute_* functions and everything else like other graphics backends.
2022-01-23 08:08:40 -08:00
Unknown W. Brackets
eb95b99523 GE Debugger: Add option to auto flush.
This makes it easier to see what's happening in each draw.
2022-01-22 13:12:59 -08:00
Unknown W. Brackets
0ad4502dd2 GPU: Fix bone matrix CALL opt corruption.
If the matrix number is high and we have extra CALLs, we can't load it
into the memory after the bone matrixes.
2022-01-01 16:40:01 -08:00
Unknown W. Brackets
7edfdd2cdd GPU: Rename pos/uv w for clarity. 2021-10-30 21:04:00 -07:00
Unknown W. Brackets
b4715e4d88 GPU: Correct w on immediate prim. 2021-10-30 21:01:07 -07:00
Henrik Rydgård
5dab9994b6 Bezier/Spline: Fix logical error (must flush buffered data before we modify submitType).
Should fix #14774
2021-09-07 23:52:06 +02:00
Henrik Rydgård
928bc88b01 Rename Unthrottle to Fast-forward globally 2021-08-18 09:28:13 +02:00
Unknown W. Brackets
8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets
e1e830c3b0 Debugger: Include src tag in Memory::Memcpy. 2021-04-03 18:14:59 -07:00
Unknown W. Brackets
ee749804fc Debugger: Note GPU block transfer src as well. 2021-04-03 18:11:44 -07:00
Unknown W. Brackets
aa89ed5111 Debugger: Include source tag in memcpys. 2021-04-03 18:11:44 -07:00
Unknown W. Brackets
13ec384dbe Build: Explicitly include ppsspp_config.h.
This adds it to all files that use it.  Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Henrik Rydgård
2f3bc2d373 Merge pull request #14056 from unknownbrackets/debugger-mem
Track memory allocations and writes for debug info
2021-02-21 10:18:11 +01:00
aliaspider
9a3e5879bb Global: Correct many endian types and casts. 2021-02-18 22:25:24 -08:00
Unknown W. Brackets
a590671e8c GPU: Cleanup comment. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets
88e2b9b740 Debugger: Notate memset tags directly. 2021-02-15 15:01:23 -08:00
Unknown W. Brackets
f7740edc6d Debugger: Add more metadata for memory usage. 2021-02-15 15:01:21 -08:00
Unknown W. Brackets
e85a8b0f5b Global: Cleanup class init order warnings. 2021-02-15 11:59:45 -08:00
Unknown W. Brackets
f32f89dd90 Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
Unknown W. Brackets
30b6f1f865 Merge pull request #14043 from unknownbrackets/vertexjit-abi
vertexjit: Correct saved registers on x64
2021-01-31 15:38:00 -08:00
Unknown W. Brackets
cc4d0479bf Core: Assert debug stats remain positive. 2021-01-31 15:06:11 -08:00
Unknown W. Brackets
f2ad47512b Ge: Restore saved context when ending a list.
Otherwise another list queued by a Head push could use the wrong context
data.  See #13346.
2021-01-31 00:28:42 -08:00