Unknown W. Brackets
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fe470c790e
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Postshader: Reset ini keys for defaults.
Should fix the Vignette shader defaults, see #16562.
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2022-12-12 19:11:20 -08:00 |
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Unknown W. Brackets
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f202029d0b
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Postshader: Don't save default setting values.
This way the defaults can change in the future without problems.
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2022-12-12 19:09:14 -08:00 |
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Lubos
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df01f18aa6
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Merge branch 'master' into config_openxr_update
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2022-12-10 10:20:29 +01:00 |
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Henrik Rydgård
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4280a9f51c
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Force postshaders with the usePreviousFrame flag to the end of the order
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2022-12-09 17:19:08 +01:00 |
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Henrik Rydgård
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70ce76a8d5
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Delete the builtin Grayscale shader. Also make unknown shaders go away from list.
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2022-12-07 22:28:55 +01:00 |
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Lubos
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d0e6f480a9
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Merge branch 'master' into config_openxr_update
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2022-12-04 18:04:08 +01:00 |
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Lubos
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0060a14fa7
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OpenXR - Adjust the render resolution for VR
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2022-12-02 20:48:35 +01:00 |
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Henrik Rydgård
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e3679df6cf
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Fix switching between MSAA levels
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2022-12-01 22:49:00 +01:00 |
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Henrik Rydgård
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06af304c8d
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Multisampling groundwork
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2022-12-01 22:49:00 +01:00 |
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Henrik Rydgård
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331d024a8c
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Add a flags parameter to InvalidateCachedState and rename it Invalidate.
Also rename the old InvalidationFlags enum to InvalidateCallbackFlags.
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2022-12-01 19:15:38 +01:00 |
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Lubos
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164c27f5ec
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OpenXR - Screen stretching fixed
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2022-11-28 19:25:13 +01:00 |
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Henrik Rydgård
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200e2f26c4
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OffsetY fix for non-vulkan backends
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2022-11-27 22:58:49 +01:00 |
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Henrik Rydgård
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d667bd84a3
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Add back the old stretch-if-close-to-16:9 hack
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2022-11-27 16:16:18 +01:00 |
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Henrik Rydgård
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bdfde4cbac
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Implement the new screen sizing parameters
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2022-11-27 16:16:04 +01:00 |
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Lubos
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db8b159d9e
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OpenXR - Force PSP menu aspect ratio
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2022-11-17 17:30:29 +01:00 |
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Henrik Rydgård
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b4507cd5cc
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Make a lot more code VR build for all platforms
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2022-11-06 14:36:51 +01:00 |
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Henrik Rydgård
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8e0b82f92e
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Address feedback
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2022-10-28 17:42:21 +02:00 |
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Henrik Rydgård
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10eb21d3b3
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Add some extra checking for valid stereo shader.
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2022-10-28 10:17:29 +02:00 |
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Henrik Rydgård
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763afd4a8e
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Improve compatibility checks for stereo rendering.
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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524e92374f
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Use arrays more consistently.
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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6af4644ab2
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Stereo on mobile fixes
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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0de12f5ca9
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Some refactoring of framebuffer views, layer issues, more work.
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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2e87f0bc0b
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More work. Things are starting to work now.
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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c668736924
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Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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fb250c4b29
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More multiview work
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2022-10-27 11:05:58 +02:00 |
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