Unknown W. Brackets
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f202029d0b
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Postshader: Don't save default setting values.
This way the defaults can change in the future without problems.
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2022-12-12 19:09:14 -08:00 |
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Henrik Rydgård
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4280a9f51c
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Force postshaders with the usePreviousFrame flag to the end of the order
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2022-12-09 17:19:08 +01:00 |
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Henrik Rydgård
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70ce76a8d5
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Delete the builtin Grayscale shader. Also make unknown shaders go away from list.
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2022-12-07 22:28:55 +01:00 |
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Henrik Rydgård
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6acbd1f9e3
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Fix loading of texture shaders
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2022-12-03 20:37:58 +01:00 |
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Henrik Rydgård
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f3ba8fb334
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Address feedback, also sort texture shaders
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2022-12-03 19:30:50 +01:00 |
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Henrik Rydgård
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f5c0dc717a
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Sort post-shaders alphabetically in the list.
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2022-12-03 18:58:47 +01:00 |
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Henrik Rydgård
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85e7933e7a
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Format string fix
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2022-10-27 11:06:00 +02:00 |
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Henrik Rydgård
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c668736924
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Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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12d1f94d47
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Start stereo postshader work
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2022-10-27 11:05:58 +02:00 |
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lainon
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3cdf72b68b
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Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
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2022-09-30 12:35:28 +03:00 |
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lainon
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fec708489a
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Correct cleaning string and remove unused vars
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2022-09-30 12:26:30 +03:00 |
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Unknown W. Brackets
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868568a744
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Postshader: Avoid treating directories as files.
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2022-05-25 20:04:47 -07:00 |
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Henrik Rydgård
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6349704924
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Switch texture scaling shaders to a fixed scale model, preparing for the next change.
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2021-11-07 13:12:28 +01:00 |
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Henrik Rydgård
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992ad801e7
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Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
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2021-09-28 23:39:52 +02:00 |
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Henrik Rydgård
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5876388c65
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Vulkan scissor fix (validation errors).
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2021-09-10 01:15:29 +02:00 |
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Stuart Kenny
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f442f4012c
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Expose texture shader core option.
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2021-09-08 16:42:11 +01:00 |
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Henrik Rydgård
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b0558b2174
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Assorted directory fixes
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2021-07-19 17:34:50 +02:00 |
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Unknown W. Brackets
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7bbaae492b
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Postshader: Let shaders use the previous frame.
This is useful for i.e. simulating the slow update speed of the PSP's LCD
screen, but could in theory be used for other effects.
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2021-06-12 10:54:36 -07:00 |
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Henrik Rydgård
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0cd7af44f1
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Fix ZipAssetReader file listing. Fixes post shaders on Android
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2021-05-13 11:49:33 +02:00 |
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Henrik Rydgård
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a40b1dec5f
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Use Path for fullName in dirlisting. Bugfixes.
Buildfixes
UWP: Buildfix.
headless: Buildfix.
Common: Buildfix.
iOS: Buildfixes.
libretro: Buildfix.
Qt: Buildfix.
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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025bcb1673
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Introduce Path, start using it all over the place.
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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08843673d9
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Rename a couple of functions.
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2021-04-25 20:39:32 +02:00 |
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Henrik Rydgård
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1b13badeb4
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Move remaining FileUtil functions into the File namespace.
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2021-04-25 20:38:22 +02:00 |
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Unknown W. Brackets
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ca1a936d56
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GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
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2021-04-10 18:35:23 -07:00 |
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Unknown W. Brackets
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c630d365cd
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Vulkan: Allow tex shaders to specify a max scale.
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2021-01-28 01:03:02 -08:00 |
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