Commit Graph

40 Commits

Author SHA1 Message Date
Henrik Rydgård
30c591e813 Fix smooth touchpad scrolling on Windows
Forgot that I had half-implemented it but not finished it up..
2023-01-01 22:23:14 +01:00
Henrik Rydgård
630b7830fa Improve background drag behavior on display layout screen
If you moved into and mouse-up-ed over one of the menus while dragging
the background, it stopped registering movement and "up events" which
felt really awkward.

This is not super pretty, better would be a win32-SetCapture-like
mechanism but works okay.
2022-12-13 00:27:22 +01:00
Unknown W. Brackets
9cfcbc46e6 Global: Cleanup initialization/pointer checks.
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
a7b7bf7826 Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
3e7f7ad8d7 Add CSS-style padding support to LinearLayout. Use to improve the look 2022-12-08 00:01:46 +01:00
Henrik Rydgård
42b74c6a9a Add background to the scroll views. Not really pretty but more readable 2022-12-07 23:12:09 +01:00
Henrik Rydgård
39b627c0c1 Fix layout issues, misc cleanup and comments 2022-12-07 10:27:02 +01:00
Henrik Rydgård
aed5d76fbc Make the post shader list more editable 2022-12-07 10:27:02 +01:00
Henrik Rydgård
82680633e7 More usability tweaks 2022-12-07 10:27:02 +01:00
Henrik Rydgård
b938992da4 Add a new centering capability to AnchorLayout 2022-12-03 19:13:21 +01:00
Henrik Rydgård
25e8f8385e Redo the control UI screen layout, slightly update the look 2022-11-30 10:56:29 +01:00
Henrik Rydgård
20a337f25b Initialization cleanup (no effect) 2022-11-30 10:15:36 +01:00
Henrik Rydgård
0ff5e0a955 Add checks preventing a number of "possible" divisions by 0 in layout 2022-11-30 10:15:30 +01:00
Henrik Rydgård
0a3d78221e Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
Not using universally because I don't want to debug all the issues...
2022-11-27 16:16:18 +01:00
Lubos
011592754f OpenXR - Use mouse control only 2022-11-17 12:19:17 +01:00
Unknown W. Brackets
c20bcc1f08 UI: Avoid enum/float comparisons. 2022-11-12 12:30:04 -08:00
iota97
561870dc25 Merge item and button style, remove hightlighed and few other fixes 2022-02-14 13:57:22 +01:00
Unknown W. Brackets
49c64e12d1 UI: Add a way to disable tabs in tab strips. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets
931ba43216 UI: Remove scroll to top on size change.
It wasn't actually used anywhere, and I don't see a reason for it now.
2021-09-27 23:39:33 -07:00
Unknown W. Brackets
374569ce7e UI: Keep scroll position on async load.
For the saved scroll position in the game list.
2021-09-27 23:37:31 -07:00
Unknown W. Brackets
fc78b408b2 UI: Have scroll views directly remember their pos.
Kinda like checkboxes, cleaner this way.
2021-09-27 23:25:41 -07:00
iota97
c94e9ad73c Support ScrollView for focus position 2021-09-10 02:06:51 +02:00
Unknown W. Brackets
e9ebd86439 UI: Fix scrollview focus scroll before relayout.
Need to use the position of the bounds as of last layout, not the new
desired position.
2021-08-29 17:35:58 -07:00
Unknown W. Brackets
7a29a8bd48 UI: Handle WRAP_CONTENT in flexible scroll views.
If the scroll view had weight, it'd grow to the max size always.  Now it
still fits to the container, if that's what it's set to.
2021-08-29 16:39:14 -07:00
Unknown W. Brackets
5e3ffe94b3 UI: Allow scoll views to have specific height. 2021-08-29 14:11:32 -07:00