Henrik Rydgård
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7ff0030772
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Added vertical layout for display layout screen
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2022-12-08 16:04:20 +01:00 |
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Henrik Rydgård
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cd24d3edf9
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Fix context menu translation support
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2022-12-07 16:15:02 +01:00 |
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Henrik Rydgård
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a83a3f9d5d
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Declutter using a context menu, which I had to create from scratch.
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2022-12-07 10:27:02 +01:00 |
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Henrik Rydgård
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39b627c0c1
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Fix layout issues, misc cleanup and comments
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2022-12-07 10:27:02 +01:00 |
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Henrik Rydgård
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23ba0d0515
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Fix layout issues in AbstractChoiceWithValueDisplay. Remove title text from post shaders to fit.
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2022-11-25 10:23:59 +01:00 |
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Lubos
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ade606bc3c
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OpenXR - Hookup VR API into Vulkan
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2022-10-12 16:21:54 +02:00 |
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Henrik Rydgård
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0b9d6f9cb0
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Log the screen tag when logging scissor errors.
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2022-09-16 10:32:09 +02:00 |
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Lubos
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c2c0561be2
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OpenXR - OPENXR ifdef removal
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2022-08-27 17:33:37 +02:00 |
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Lubos
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c71ecd7756
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OpenXR - Unused parameter removed
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2022-08-14 11:47:33 +02:00 |
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Lubos
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8daba0d881
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OpenXR - Finalize VR renderer interface
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2022-07-24 14:14:21 +02:00 |
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Lubos
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a08325e52f
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OpenXR - UI scale/resolution fixed
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2022-07-17 14:55:20 +02:00 |
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Lubos
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48cd392861
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OpenXR - Rendering UI fixed
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2022-07-15 21:52:34 +02:00 |
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iota97
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0288717206
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Add numpad enter as a confirm
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2022-06-21 08:32:57 +02:00 |
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iota97
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dd58923adb
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Add search on SDL
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2022-06-07 17:16:06 +02:00 |
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iota97
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b1cf29bb38
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Fix live update
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2022-02-18 14:24:48 +01:00 |
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iota97
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3f505f760c
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Disable darkening background, also allow to over saturate up to 2
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2022-02-18 14:24:46 +01:00 |
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Henrik Rydgård
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ce2995f952
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Add UI Tint/Saturation settings
Does the color tinting in the vertex shader.
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2022-02-18 14:23:57 +01:00 |
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iota97
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aa9d097d11
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More fixes for themes
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2022-02-14 15:07:33 +01:00 |
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Unknown W. Brackets
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d9b39eed02
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UI: Avoid math on calculated value width.
If we add an integer and then subtract an integer, our result may change
slightly, causing wrapping.
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2021-09-25 07:59:18 -07:00 |
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Unknown W. Brackets
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4c7bbad89d
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UI: Shrink value for all choice variants.
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2021-09-24 08:21:27 -07:00 |
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Unknown W. Brackets
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d41c8b077a
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UI: Shrink value display if needed.
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2021-09-24 08:09:43 -07:00 |
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Unknown W. Brackets
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c1fbd4dd57
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UI: Measure width of choice with values properly.
Otherwise we don't give it enough width (or potentially height) for the
label and value.
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2021-09-24 07:13:56 -07:00 |
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Unknown W. Brackets
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f7b92ebb29
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UI: Try to keep button visible while mapping.
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2021-08-28 16:29:27 -07:00 |
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Henrik Rydgård
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bfee168175
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Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
Fixes issue with touch on Windows mentioned in #14387
Also includes a warning fix.
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2021-04-17 22:34:35 +02:00 |
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Henrik Rydgård
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0150dcfd44
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Change pointer ID allocation on iOS. Fixes part of #14240
The dialog code checks for touch.id != 0 to decide whether to close.
Not sure if really necessary, but keeping it and just changing the IDs.
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2021-04-17 12:11:21 +02:00 |
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