Unknown W. Brackets
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7addc18a6b
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softgpu: Avoid overflow infinite loop.
For certain large values, it would overflow and continue looping
endlessly.
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2021-09-05 23:24:08 -07:00 |
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Henrik Rydgård
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3be5c7bd9a
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Make the minimum items per thread explicit. Found some bugs, optional arguments are evil.
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2021-06-12 21:21:28 +02:00 |
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Henrik Rydgård
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73871b9b7e
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Implement new thread manager, port stuff to it.
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2021-06-12 13:03:53 +02:00 |
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Unknown W. Brackets
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8a8328c431
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Common: Move ColorConv to a more appropriate place.
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2021-05-01 11:20:05 -07:00 |
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Unknown W. Brackets
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4178f09e57
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Build: More consistently avoid _M_ defines.
We use PPSSPP_ARCH in several places already, this makes it more complete.
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2021-03-02 21:49:21 -08:00 |
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Unknown W. Brackets
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fb3ad1df4b
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Replacement: Read in texture filtering overrides.
If you're replacing, you can know more information about linear safety for
tests.
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2021-02-27 17:16:16 -08:00 |
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Unknown W. Brackets
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f32f89dd90
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Global: Remove some unused variables.
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2021-02-15 11:59:45 -08:00 |
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Henrik Rydgård
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886a8b1ac6
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Remove Timer.cpp/h. Move various collections into Common/Data/Collections.
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2020-10-05 21:05:23 +02:00 |
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Henrik Rydgård
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821817e6d4
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Move the profiler to Common
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2020-10-04 11:42:16 +02:00 |
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Henrik Rydgård
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3162f30158
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Merge base/basictypes.h into Common/Common.h (mostly).
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2020-09-29 15:51:51 +02:00 |
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Henrik Rydgård
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cea35007ae
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Always use a linear filter for video, unless forcing NEAREST filtering.
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2020-09-13 16:40:37 +02:00 |
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Unknown W. Brackets
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3055deeba6
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GPU: Fix some case warnings.
Better to avoid the warnings.
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2020-08-19 21:18:44 -07:00 |
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Henrik Rydgård
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c5e0b799d9
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
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2020-07-19 20:33:25 +02:00 |
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Unknown W. Brackets
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1b9440611a
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softgpu: Fix texture overlap.
Mainly happened when we had wide textures and split them up between GPUs.
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2020-05-13 17:53:00 -07:00 |
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Unknown W. Brackets
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f1dfb25427
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softgpu: Correct clear/solid rect BR corner.
The scissor is inclusive, not exclusive.
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2020-03-09 18:57:55 -07:00 |
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Henrik Rydgård
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54823a87cc
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Oops
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2019-10-28 13:13:52 +01:00 |
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Henrik Rydgård
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970adfbcc9
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Isolate most of the softgpu specialization code to RasterizerRectangle.
See comments.
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2019-10-28 09:33:30 +01:00 |
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Henrik Rydgård
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1966c8fe75
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Fix a backwards check
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2019-10-27 20:55:32 +01:00 |
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Henrik Rydgård
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102a70b4a5
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Scissor fix
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2019-10-27 20:55:32 +01:00 |
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Henrik Rydgård
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a84f4a0caa
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Even more speed.
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2019-10-27 20:55:32 +01:00 |
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Henrik Rydgård
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eb53609cb0
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More speed
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2019-10-27 20:55:32 +01:00 |
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Henrik Rydgård
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bbbd7f8acc
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Buildfix
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2019-10-27 20:55:32 +01:00 |
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Henrik Rydgård
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714f83f614
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Further specialization.
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2019-10-27 20:54:36 +01:00 |
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Henrik Rydgård
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290e9971a7
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More specialization work.
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2019-10-27 20:54:36 +01:00 |
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Henrik Rydgård
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2dd7a9aa12
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More darkstalkers work
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2019-10-27 20:54:36 +01:00 |
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