Henrik Rydgård
568043211f
Fix error message
2021-09-08 23:24:28 +02:00
Henrik Rydgård
8eb1325ff0
Cleanup
2021-08-11 09:09:35 +02:00
Henrik Rydgård
43ba908225
Propagate errors from file identification upwards better.
2021-08-07 11:54:45 +02:00
Henrik Rydgård
87a25fd230
Start experimenting with DocumentsContract (the thing DocumentFile wraps)
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wip
Some progress towards making the file browser work with DOCUMENT_TREE
More directory browsing progress
More Scoped Storage hackery. Can now browse to a folder and use PPSSPP's game browser to load ISOs from it.
Remove the defunct fdopendir approach. Buildfixes.
2021-06-07 00:24:51 +02:00
Henrik Rydgård
4d344f556a
Additional feedback.
2021-05-13 10:39:17 +02:00
Henrik Rydgård
8727679353
Clean up PathBrowser a bit
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Fix UWP build
Fix booting homebrew.
Qt buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
ae06499a0c
Change Copy, Rename to use Path. Remove std::string version of Exists().
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Buildfixes
Buildfix
2021-05-13 10:39:16 +02:00
Unknown W. Brackets
774b0e07e0
Common: Cleanup AssetReader extension filter.
2021-05-09 17:57:07 -07:00
Henrik Rydgård
cc3868db97
Loaders: Look for PSP/GAME/ not /PSP/GAME/.
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Because upcoming Path changes will affect path string comparisons.
2021-05-09 17:50:59 -07:00
Henrik Rydgård
939dd200c3
Loaders: Remove fileLoader->Extension().
2021-05-09 17:17:13 -07:00
Henrik Rydgård
9480b6672b
Loaders: Rename Path() to GetPath().
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Path is going to be a struct name.
2021-05-09 17:10:14 -07:00
Henrik Rydgård
54c9e28444
Android: Implement opening ISOs through a file picker and Storage Access Framework
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Has issues with the recent list - fails to open during shutdown due to
no activity, there's a little race to fix.
2021-02-27 13:49:20 +01:00
aliaspider
9a3e5879bb
Global: Correct many endian types and casts.
2021-02-18 22:25:24 -08:00
Unknown W. Brackets
a964615c41
Headless: Disable http disk cache.
2021-01-17 18:33:35 -08:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
fbaba82c68
Reduce use of multi-byte char switches.. saw this go wrong when stepping!?!
2020-07-27 16:55:05 +02:00
Henrik Rydgård
efc3f4f5e4
Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
2020-07-12 15:25:20 +02:00
shenweip
9fa4ae7b15
fix
2020-01-04 09:11:15 +08:00
shenweip
44660bd9ae
Change async priority to current thread'priority if priority = -1.
2020-01-03 14:33:32 +08:00
shenweip
d09543ebd7
Move umd replace to loaders.
2020-01-02 14:56:24 +08:00
Unknown W. Brackets
872fcecfad
http: Report errors reading discs.
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For more clarity when they can't load.
2018-12-27 10:33:32 -08:00
Unknown W. Brackets
670e207c57
Core: Wait for background CPU load on exit.
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This prevents crashes when exiting a game while loading is still in
progress. See #11516 .
2018-11-01 21:29:34 -07:00
Unknown W. Brackets
36069d1446
GE Debugger: Simple framework to load dumps.
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This tries to execute them within the context of the emulator as much as
possible, so we don't have weird bugs. Going with a file type so we can
easily load the dump by opening the file directly.
2017-06-03 15:29:11 -07:00