Commit Graph

180 Commits

Author SHA1 Message Date
sum2012
664f02114a Add some PPSSPP's Japanese keyboard
fix #14311
2021-06-20 22:38:25 +08:00
Unknown W. Brackets
13ec384dbe Build: Explicitly include ppsspp_config.h.
This adds it to all files that use it.  Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
88fe2e9863 Dialog: Use dialog type header more consistently. 2021-02-27 13:43:12 -08:00
Unknown W. Brackets
aa13f5afb7 Dialog: Track type id on dialog class. 2021-02-27 12:01:52 -08:00
Henrik Rydgård
f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Unknown W. Brackets
b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Unknown W. Brackets
dd909d36cc Osk: Draw shadows on all the letters. 2020-07-13 18:24:05 -07:00
Unknown W. Brackets
143ba22097 PPGe: Handle text shadows more consistently.
Don't really want them wrapping differently or etc.  Let's handle
centrally so we can make them consistent and better.
2020-07-13 18:20:57 -07:00
Unknown W. Brackets
4f586f9567 PPGe: Left align messages in dialogs.
It was previously left aligned, but the TextDrawer was being told to
center.  These are meant to just center the enclosing box of text, not the
individual lines within.

Makes Final Fantasy 3 look a lot better.
2020-05-23 19:59:56 -07:00
Unknown W. Brackets
7e70fa1627 Mp4: Cleanup some parameters. 2020-05-17 00:05:04 -07:00
Unknown W. Brackets
84cc212cfd SaveState: Correct compat load with OSK changes. 2020-03-23 19:57:04 -07:00
Henrik Rydgård
d1196f2fc0 Support a few more wstring functions on non-windows platforms, due to the armips assembler. 2020-03-22 17:03:49 +01:00
Henrik Rydgård
75cdc11fdb Text input: Clearly use 16-bit chars like the PSP, don't rely on wchar_t. 2020-03-22 16:44:19 +01:00
Unknown W. Brackets
998f95786a Android: Enable native keyboard for OSK.
And make Windows/Qt follow the same async behavior for input boxes.
2020-03-09 18:59:53 -07:00
Henrik Rydgård
4501045224 Merge pull request #12691 from unknownbrackets/inputbox
Android: Process input prompts more clearly
2020-03-09 20:28:25 +01:00
Unknown W. Brackets
bc07a0529c Osk: Prevent adding highlighted char past limit.
The display would correctly show the number of characters allowed, but you
could still end up going one past.  This caused glitches in some games,
see #9821.
2020-03-09 06:40:30 -07:00
Unknown W. Brackets
efceb031ce UI: Make System_InputBox API asynchronous.
Doing this as a precursor to cleaning up the Android madness.
2020-03-08 18:59:17 -07:00
Henrik Rydgård
45d94c4877 Switch all images to dynamic lookup in the atlas by string ID.
SLN fix

It works, but with the wrong images and the wrong characters!

Fix another bug in atlastool's binary output

Get Android building again.

Oops, didn't mean to disable this permanently.

Error checking

Minor cleanup

Gotta tweak my git ignores...

Regenerate metadata
2020-03-01 12:06:47 +01:00
Unknown W. Brackets
5009698cc0 Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Unknown W. Brackets
190691f249 OSK: Limit allowed keyboards based on input mask. 2017-10-14 22:59:48 -07:00
Unknown W. Brackets
dcf8da244d Prevent buffer overrun from OSK dialog.
If there was never a null, by mistake, we'd corrupt memory and then crash.

Occurs in the "Sonymon" homebrew.
2016-06-26 20:28:01 -07:00
Henrik Rydgard
727058fc27 Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00