Unknown W. Brackets
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32c7ff8436
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SaveState: Allow loading save state in exception.
And allow saving as well, since we can maybe resume.
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2021-08-08 23:15:27 -07:00 |
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Unknown W. Brackets
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bd99574e5b
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Core: Ensure exception is reset on reset.
Otherwise, we hold on and show this during stepping which is confusing.
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2021-08-08 23:01:35 -07:00 |
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Henrik Rydgård
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f6b2070e47
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Cause the correct type of exception. Never ignore EXEC_ADDR exceptions.
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2021-02-09 09:38:03 +01:00 |
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Henrik Rydgård
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6b4356a060
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Handle exec addr errors better - don't let IgnoreBadMemoryAccesses skip dispatcher exceptions.
It would then just fall through into the compiler and die.
Should remove one of the "mystery" crashes from #14082.
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2021-02-09 09:32:38 +01:00 |
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Henrik Rydgård
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35ca3714e3
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Revert "Cleaner exit on Windows. Will hopefully help #13325"
This reverts commit 92e648b73d.
Fixes #13796
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2020-12-23 14:33:10 +01:00 |
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Henrik Rydgård
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92e648b73d
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Cleaner exit on Windows. Will hopefully help #13325
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2020-12-19 20:31:58 +01:00 |
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Henrik Rydgård
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f01ba6dc84
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Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
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2020-10-04 11:42:16 +02:00 |
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Henrik Rydgård
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b7edf75437
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Move Display.cpp/h to Common.
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2020-10-04 11:42:16 +02:00 |
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Henrik Rydgård
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821817e6d4
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Move the profiler to Common
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2020-10-04 11:42:16 +02:00 |
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Henrik Rydgård
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15382d5f94
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Move threading utils from native to Common
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2020-10-01 09:27:25 +02:00 |
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Henrik Rydgård
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054acf768c
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Don't cache time in a variable.
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
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2020-09-24 23:52:43 +02:00 |
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Henrik Rydgård
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ccc0331279
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Move timeutil to Common. (Experiment to see how much work it is to move these).
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2020-08-15 20:53:08 +02:00 |
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Henrik Rydgård
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c41f875df4
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Remove base/logging.h in a whole lot more places.
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2020-08-15 19:09:00 +02:00 |
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Henrik Rydgård
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8c38d7305e
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Crash: Show disassembly of the instruction causing the crash, and the symbol name.
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2020-07-15 12:38:05 +02:00 |
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Henrik Rydgård
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6f97c3d422
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Various platform buildfixes
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2020-07-14 09:25:59 +02:00 |
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Unknown W. Brackets
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940066db68
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Core: Track exception on bad jumps.
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2020-07-12 21:59:08 -07:00 |
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Unknown W. Brackets
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b071db9ec2
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Core: Reset exception info on resume/reset.
If you restart the game, it shouldn't still have this (will only show if
you enter debugging, but still.)
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2020-07-12 21:29:03 -07:00 |
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Henrik Rydgård
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7dcd708fac
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Address some feedback
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2020-07-12 15:25:27 +02:00 |
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Henrik Rydgard
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873c11d7f9
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Draw a minimal crash dump on the emu screen after a caught crash.
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2020-07-12 15:25:21 +02:00 |
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Henrik Rydgård
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a722dfe0fb
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Formalize "core excpetions" as a concept
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2020-07-12 15:25:21 +02:00 |
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Henrik Rydgård
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8461ea19b1
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Centralize handling of memory exceptions a bit
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2020-07-12 15:25:20 +02:00 |
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Henrik Rydgård
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efc3f4f5e4
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Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR
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2020-07-12 15:25:20 +02:00 |
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Henrik Rydgård
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f9cef5b6b2
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Partly clean up SDL resize code, should help #11974
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2020-06-24 01:06:01 +02:00 |
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李通洲
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55bb58e13e
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NativeApp: add System_GetPropertyFloat all the places
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2020-02-04 09:20:34 +08:00 |
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李通洲
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0a2aa2c3af
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Qt/macOS: enable HiDPI ( retina display ) support
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2020-02-04 09:20:34 +08:00 |
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