Commit Graph

496 Commits

Author SHA1 Message Date
The Dax
9dc2a67076 Let's be consistent with our spacing and if's. 2014-01-07 16:02:00 -05:00
The Dax
8f86f5898a Add a comment for the keyboard hook. 2014-01-07 16:02:00 -05:00
The Dax
9d2868b7ce Win32: Add option to disable the Windows key. 2014-01-07 16:02:00 -05:00
zack-vii
26fbb4c32c "Next Slot" control mapping
-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
vnctdj
522f9176a4 Make "Extract File..." menu item translatable 2014-01-04 12:33:02 +01:00
The Dax
910d8c2e13 Use a std::set instead. 2014-01-03 13:13:24 -05:00
The Dax
55d716fb19 Rename keyHeld to keyDown, too. 2014-01-03 13:13:24 -05:00
The Dax
a5873ab7a4 Change bool name for better readability. 2014-01-03 13:13:23 -05:00
The Dax
f90aebcebf Release held keys on the keyboard when window focus is lost. 2014-01-03 13:13:23 -05:00
Henrik Rydgard
9bde25dfa9 Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
Should fix the build.
2014-01-03 19:04:43 +01:00
Unknown W. Brackets
2618f2ed39 Add a simple extract file command.
Mostly useful for quickly/easily extracting pmf/atrac/etc. files.
2014-01-01 16:47:15 -08:00
Unknown W. Brackets
db77dcd149 Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Unknown W. Brackets
438361d0bc Clean up code pointer naming for the jit.
Now it properly identifies thunk code which is actually a decent percent
when fastmem is off at least.
2013-12-18 23:57:39 -08:00
The Dax
4a2b984e5f Fix minor styling issue. 2013-12-10 19:31:29 -05:00
The Dax
f3e76d6d79 Win32 UI: Enable sound properly when Enable Sound is chosen. 2013-12-10 19:24:50 -05:00
pal1000
4a00383f4b Fix typo 2013-12-09 17:01:00 +02:00
pal1000
7ff511ed63 Add .ZIP files to load ROM. Also made some organizing in the Load ROM dialog 2013-12-09 16:47:37 +02:00
The Dax
a7e7ba61b3 If the emulator is paused when selecting Emulation -> Stop, then resume so the core can shutdown as requested.
This'll make Stop more like Reset, which resets regardless of the pause state.
2013-12-06 01:30:24 -05:00
Unknown W. Brackets
39de7eb930 Jit profiling: include func name from map. 2013-11-30 19:20:22 -08:00
Unknown W. Brackets
d35717f5a8 Also report the vertex decoder jit to verysleepy.
Can use the same methods to support other platforms.
2013-11-30 19:20:22 -08:00
Unknown W. Brackets
5d2ff64252 Support for modified jit-enabled VerySleepy.
This allows profiling the jit.  Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
2013-11-30 19:20:21 -08:00
The Dax
9aba6fa356 Use a consistent i18n pointer name for PostShaders. 2013-11-30 00:38:44 -05:00
The Dax
eff74892b0 Fix a styling issue, and allow shader names to be translated in the Win32 menubar. 2013-11-29 12:52:10 -05:00
shenweip
7029cb293b Add Switch UMD to Win32 menu. 2013-11-27 21:57:17 +08:00
Kingcom
ce5ffdfe7a Convert backslashes when opening directory 2013-11-06 09:41:56 +01:00