Commit Graph

400 Commits

Author SHA1 Message Date
Lioncash
f830d5dec7 Core: Mark some functions as const 2014-12-03 15:16:11 -05:00
Unknown W. Brackets
256ea0c062 Verify recent file existance using a loader.
This way it supports remote files and doesn't wipe them.
2014-11-30 23:54:22 -08:00
Unknown W. Brackets
efd7f1cc36 Fix a few warnings, cleanup. 2014-11-25 11:58:03 -08:00
Henrik Rydgård
811a27a6e6 Merge pull request #7069 from level99procrastinator/depth-range-hack-for-psp2
Workaround for graphics glitch in Phantasy Star Portable 2
2014-11-20 14:09:30 +01:00
sum2012
395ff97ecf Fix min mac problem 2014-11-13 23:57:16 +08:00
sum2012
feb23d717d Fix Wrong MAC address by old version by "Change MAC address" 2014-11-13 23:56:08 +08:00
Sacha
a95500c930 Successful build on GCW-Zero. 2014-11-14 01:41:43 +10:00
sum2012
486c32b91b Fix 0A to 0F 2014-11-13 22:57:57 +08:00
sum2012
05b293c632 No need bracket 2014-11-13 22:20:29 +08:00
sum2012
122c3b866e Fix Wrong MAC address by "Change MAC address"
Part 1 of 7088
2014-11-13 22:13:57 +08:00
level99procrastinator
a98980d28b Workaround for graphics glitch in Phantasy Star Portable 2 2014-11-08 20:31:17 +08:00
Henrik Rydgard
291e5e53c0 Add feature to cache ISOs in RAM to avoid I/O stutters. 64-bit only. Loading gets slow though.
TODO: Make it cache in the background on load. Allow on 32-bit for small ISOs.
2014-10-31 00:14:00 +01:00
The Dax
436f39d3f6 Win32: Add an UI option to change the GPU backend.
It requires an application restart to work.
2014-09-14 06:59:27 -04:00
Henrik Rydgard
f84ebf6bff sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
Unknown W. Brackets
52b6f1095e armjit: Fix rounding mode, allow non flush-to-zero.
Default: force flush to zero (for RunFast mode.)  But now it's an ini
option so we can more easily compare armjit differences.
2014-09-11 07:58:51 -07:00
Unknown W. Brackets
94c1271761 Add an experiment with using a texture for tests.
Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
The Dax
f22212369f Remove a few unneeded parentheses, and use nullptr instead of NULL. 2014-08-31 03:19:19 -04:00
The Dax
3590352429 Win32: Use wide strings to parse most command-line arguments.
Also do a tiny bit of cleanup in main.cpp (replacing strcmps with simple string equality checks).
2014-08-31 02:47:25 -04:00
Henrik Rydgard
1d7642fa48 Remove most mentions of the "_XBOX" define 2014-08-24 14:21:35 +02:00
Henrik Rydgård
5d836bfa5a Merge pull request #6765 from hrydgard/thin3d
Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
2014-08-23 10:52:21 +02:00
Henrik Rydgard
e2ecbb7a4d Convert more UI code to Thin3D 2014-08-22 20:55:18 +02:00
Henrik Rydgard
e539c7009f Hook up DX9 backend. Not really working though, it seems. 2014-08-22 20:55:12 +02:00
Henrik Rydgard
92c3775d95 Start hooking up D3D 2014-08-22 20:55:04 +02:00
Unknown W. Brackets
dc91dc1ce8 x86jit: Support fpu rounding modes for mul, etc.
Fixes Gods Eater Burst loading PSP savedata, but can no longer load old
savedata.
2014-08-21 23:59:55 -07:00
Henrik Rydgård
5f8f3633a8 Merge pull request #6685 from unknownbrackets/kill-volume
Remove bgm and sfx volume settings
2014-08-19 07:56:01 +02:00