Commit Graph

146 Commits

Author SHA1 Message Date
Henrik Rydgård
f6b2070e47 Cause the correct type of exception. Never ignore EXEC_ADDR exceptions. 2021-02-09 09:38:03 +01:00
Henrik Rydgård
6b4356a060 Handle exec addr errors better - don't let IgnoreBadMemoryAccesses skip dispatcher exceptions.
It would then just fall through into the compiler and die.

Should remove one of the "mystery" crashes from #14082.
2021-02-09 09:32:38 +01:00
Henrik Rydgård
35ca3714e3 Revert "Cleaner exit on Windows. Will hopefully help #13325"
This reverts commit 92e648b73d.

Fixes #13796
2020-12-23 14:33:10 +01:00
Henrik Rydgård
92e648b73d Cleaner exit on Windows. Will hopefully help #13325 2020-12-19 20:31:58 +01:00
Henrik Rydgård
f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård
821817e6d4 Move the profiler to Common 2020-10-04 11:42:16 +02:00
Henrik Rydgård
15382d5f94 Move threading utils from native to Common 2020-10-01 09:27:25 +02:00
Henrik Rydgård
054acf768c Don't cache time in a variable.
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård
ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Henrik Rydgård
c41f875df4 Remove base/logging.h in a whole lot more places. 2020-08-15 19:09:00 +02:00
Henrik Rydgård
8c38d7305e Crash: Show disassembly of the instruction causing the crash, and the symbol name. 2020-07-15 12:38:05 +02:00
Henrik Rydgård
6f97c3d422 Various platform buildfixes 2020-07-14 09:25:59 +02:00
Unknown W. Brackets
940066db68 Core: Track exception on bad jumps. 2020-07-12 21:59:08 -07:00
Unknown W. Brackets
b071db9ec2 Core: Reset exception info on resume/reset.
If you restart the game, it shouldn't still have this (will only show if
you enter debugging, but still.)
2020-07-12 21:29:03 -07:00
Henrik Rydgård
7dcd708fac Address some feedback 2020-07-12 15:25:27 +02:00
Henrik Rydgard
873c11d7f9 Draw a minimal crash dump on the emu screen after a caught crash. 2020-07-12 15:25:21 +02:00
Henrik Rydgård
a722dfe0fb Formalize "core excpetions" as a concept 2020-07-12 15:25:21 +02:00
Henrik Rydgård
8461ea19b1 Centralize handling of memory exceptions a bit 2020-07-12 15:25:20 +02:00
Henrik Rydgård
efc3f4f5e4 Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR 2020-07-12 15:25:20 +02:00
Henrik Rydgård
f9cef5b6b2 Partly clean up SDL resize code, should help #11974 2020-06-24 01:06:01 +02:00
李通洲
55bb58e13e NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
李通洲
0a2aa2c3af Qt/macOS: enable HiDPI ( retina display ) support 2020-02-04 09:20:34 +08:00
driver1998
0e9f53c8b4 UWP Window resizing support
this correctly resize the render view when the Window is resized
2019-05-13 15:43:11 +08:00
Unknown W. Brackets
ca8677d262 UI: Keep rendering UI even while stepping.
This makes it possible to "get out" on mobile.
2018-06-24 06:24:08 -07:00