Unknown W. Brackets
ca1a936d56
GPU: Stop using Off as terminator for postshaders.
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There's really no need to have a dummy entry at the end of the array.
2021-04-10 18:35:23 -07:00
Henrik Rydgård
4ef36a7981
Add a setting for choosing background animation.
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Off and Floating Symbols are the only choices so far.
2021-03-23 23:41:16 +01:00
Unknown W. Brackets
b93e02ad73
Debugger: Ignore small memory info by default.
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The ini can be updated to enable higher resolution data. Allocations are
always at least 0x100, so this is still pretty useful.
2021-03-14 15:10:35 -07:00
Henrik Rydgård
af5637ecc5
Merge pull request #14229 from unknownbrackets/windows-keys
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Windows: Setting for standard/debugger shortcuts
2021-03-03 22:15:55 +01:00
Unknown W. Brackets
4178f09e57
Build: More consistently avoid _M_ defines.
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We use PPSSPP_ARCH in several places already, this makes it more complete.
2021-03-02 21:49:21 -08:00
ANR2ME
620e003c10
Removing TCPNoDelay option from Networking Settings and always enable it to improve response time.
2021-03-01 01:45:28 +07:00
Unknown W. Brackets
595dfd144b
Windows: Setting for standard/debugger shortcuts.
2021-02-27 14:40:02 -08:00
Henrik Rydgård
19bd943adc
Merge pull request #13865 from unknownbrackets/unthrottle
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Display: Change default unthrottle mode on non-Windows
2021-02-16 08:42:56 +01:00
Unknown W. Brackets
e08e0cba33
GPU: Remove clear framebuf on first use speedhack.
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Wasn't helping much.
2021-02-15 23:12:24 -08:00
Henrik Rydgård
b99951811f
Rename the FuncReplacements setting to effectively reset it for everyone.
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See #12322
2021-02-15 23:46:44 +01:00
Unknown W. Brackets
ceecca1b72
Display: Change default unthrottle mode on non-Win.
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This should reduce graphical corruption caused by fast forwarding.
2021-02-15 14:16:42 -08:00
Unknown W. Brackets
510aaa1263
Plugins: Enable by default.
2021-01-23 10:26:06 -08:00
Henrik Rydgård
292fecd535
Android: Enable fullscreen ("Immersive mode") by default.
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Fixes #12806
2020-12-13 19:28:21 +01:00
Halo-Michael
277b00dfa0
Bundle libMoltenVK
2020-12-08 13:46:14 +08:00
iota97
a014d7c785
Remember game list scroll
2020-11-23 10:10:20 +01:00
Henrik Rydgård
1640a39de8
Add developer setting "Show on screen messages". Uncheck to hide them.
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Fixes #13682 .
Might move to system settings or something next release, don't want to
cause a mess in translations.
2020-11-22 19:08:14 +01:00
ANR2ME
2432c51f01
Updated Minimum Timeout workaround settings to use 0 as default (no override)
2020-10-31 13:15:24 +07:00
Henrik Rydgård
0ee996b2a0
Merge pull request #13520 from shenweip/memStickSize
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Simulates memory stick size to get fixed free space.
2020-10-10 15:41:44 +02:00
ANR2ME
fabcb60c9a
Making the workaround that fix Gundam vs Gundam Next Plus to be optional as it can improve connectivity on other games over high latency networks, and fix GvG Next Plus properly.
2020-10-10 01:00:32 +07:00
shenweip
166035a87b
Simulates memory stick size to get fixed free space.
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Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
2020-10-08 23:51:56 +08:00
Henrik Rydgård
f3a9d040da
Cap the global thread pool at 16 threads.
2020-10-05 21:05:25 +02:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00