Henrik Rydgard
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1ccca2ef33
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We don't really support different listeners per log type, so let's get rid of that fiction.
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2017-03-17 17:57:32 +01:00 |
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Henrik Rydgård
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eb73a28140
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Add new log category FRAMEBUF
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2017-03-13 13:55:29 +01:00 |
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Henrik Rydgård
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a895936913
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More log cleanup. Fix resize issue: Fixes #9392
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2017-03-06 13:50:22 +01:00 |
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Henrik Rydgård
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440e72d250
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
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Henrik Rydgård
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cfe2621604
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LogManager: Hook up save/load, remove "long names"
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2017-03-06 11:44:35 +01:00 |
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Henrik Rydgard
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26a2d42731
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Big mutex overhaul - remove our custom ones, make them non-recursive where possible
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2017-02-28 11:40:29 +01:00 |
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Henrik Rydgard
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19e309c91e
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Fix LogManager typo
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2017-01-25 16:14:41 +01:00 |
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Henrik Rydgard
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5df4bac6d2
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Delete some left behind unused code
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2017-01-25 10:05:39 +01:00 |
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Florent Castelli
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4145b60a0e
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symbian: Remove!
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2016-10-11 18:49:08 +02:00 |
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Unknown W. Brackets
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da03b80c97
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Standardize on just one mutex implementation.
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2016-03-06 14:49:15 -08:00 |
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Henrik Rydgard
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35b6c7341b
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Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
Few of these were serious, most were on-exit, but good to have a cleaner memory report after running.
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2016-02-10 15:36:10 +01:00 |
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Unknown W. Brackets
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da78ec0b4d
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Use USING_WIN_UI for desktop Windows console.
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2016-01-03 15:10:50 -08:00 |
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Henrik Rydgard
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6d5bde9748
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Fix more buggy string arithmetic in LogManager
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2015-10-04 11:09:44 +02:00 |
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Henrik Rydgard
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60bbe16c89
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Make LogManager string handling code safer.
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2015-09-19 15:55:49 +02:00 |
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Unknown W. Brackets
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41631eb2b1
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Try a different format of HLE logging.
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2015-03-22 20:49:42 -07:00 |
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Unknown W. Brackets
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f3654795a3
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Minor warning fixes.
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2015-01-11 14:23:42 -08:00 |
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Henrik Rydgard
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a9b010b0cd
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Add a basic debug console UI to the devmenu that shows some log scrollback and has a little command line.
Useful for debugging on non-Windows in the future. For now non-mobile only (although may lift that restriction later)
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2015-01-05 01:25:23 +01:00 |
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Henrik Rydgård
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374e12afc3
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Merge pull request #5590 from unknownbrackets/xbox
Merge more parts of #4716
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2014-03-03 13:37:21 +07:00 |
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Unknown W. Brackets
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ca938bf353
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Cut down on locking in DEBUG_LOG.
Reduces GenericLog() from 13.8% to 1.5% in Where Is My Heart?, will
probably help other games to a lesser extent.
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2014-03-02 22:03:02 -08:00 |
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Ced2911
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418d2ac8ce
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[xbox] 360 support for common
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2014-03-02 12:15:10 -08:00 |
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sum2012
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de78674d62
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Set default DEBUG when produce a debug build
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2014-02-16 12:09:59 +08:00 |
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sum2012
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d96fc0858c
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Enable produce DEBUG_LOG rather tha INFO_LOG without install Visual studio express in windows
Default is INFO_LOG
More people can post DEBUG_LOG.
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2014-02-16 12:04:31 +08:00 |
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Unknown W. Brackets
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d2108a962e
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Switch from USING_GLES2 to MOBILE_DEVICE.
Still using USING_GLES2 for, well, GLES2. But for things that are really
about mobile, we need a new define. Devices are coming that don't use
GLES2.
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2014-02-08 16:37:58 -08:00 |
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Unknown W. Brackets
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3e18027b8d
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Fix some type comparison warnings.
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2013-10-19 14:57:45 -07:00 |
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The Dax
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26e17e0e7f
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Disable default logging(--log still works fine), delete CommonPaths.h, and remove unused funcs in FileUtil.
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2013-10-18 10:35:28 -04:00 |
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