Commit Graph

43 Commits

Author SHA1 Message Date
Unknown W. Brackets
1226c3dbd9 Try to prevent a deadlock if CPU doesn't NEXTFRAME. 2013-08-09 22:57:53 -07:00
Unknown W. Brackets
e71cf2ec7e Don't queue Flush() etc. while on GPU thread.
Oops, that makes it not actually flush properly of course.

Also made a simpler guard wrapper to avoid extra braces in too many
places.  Reduced contention areas slightly.
2013-08-09 22:57:52 -07:00
Unknown W. Brackets
e76f945c7e Use the native cond vars for the CPU thread. 2013-08-09 22:57:51 -07:00
Unknown W. Brackets
b0e6967697 Rename UseCPUThread to SeparateCPUThread. 2013-08-09 22:41:33 -07:00
Unknown W. Brackets
02e301e5fe Add a simple message event system to the GE.
With this, the CPU thread feature now mostly works.
2013-08-09 22:41:31 -07:00
Unknown W. Brackets
e7c7c5b3db Add a setting to launch a separate CPU thread. 2013-08-09 22:41:30 -07:00
Unknown W. Brackets
dc56ab9e83 Treat savestates specially, no longer using events.
This makes it easier to run them on the GPU thread anyway, which is best
if they reset GPU caches etc., and should remove any timing related
issues.
2013-08-07 00:32:29 -07:00
Unknown W. Brackets
b17b23f1f2 Add a function to run the CPU core. 2013-08-04 15:23:38 -07:00
Henrik Rydgard
cdf674358e Merge remote-tracking branch 'origin/master'
Conflicts:
	Core/MIPS/MIPSInt.cpp
2013-07-30 19:35:12 +02:00
Unknown W. Brackets
9ec3152a8c Remove unused GLES dependency. 2013-07-29 22:47:37 -07:00
Henrik Rydgard
6ed4e348db Some logging tweaks, fix running cpu tests on ARM 2013-07-30 01:09:10 +02:00
Unknown W. Brackets
b46ab5f5a4 Always defined WIN32_LEAN_AND_MEAN.
Might as well, less mess everywhere else.
2013-07-28 21:04:20 -07:00
Unknown W. Brackets
7b7801d59a Switch to including Windows.h from an intermediate.
This makes it easier for Xbox which uses a separate header.
2013-07-28 21:04:19 -07:00
Kingcom
8955fedf44 Open directory as disc image 2013-07-23 17:24:33 +02:00
The Dax
da9472c486 Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
The Dax
0bbcec9ad4 Remove redundant include and fix comments. 2013-06-26 16:02:53 -04:00
The Dax
d11deba3cd Fix HD Remasters and tidy up. This should be the final commit for the preliminary support, no further coding style issues withstanding. 2013-06-26 16:02:53 -04:00
The Dax
695f7eeec5 Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
The Dax
8ab734d516 Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314.
Also address various coding style issues.
2013-06-26 16:02:52 -04:00
aquanull
bb5fce600e Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
Fix missing ppsspp.ini loading log (only 1 unimportant line though).
Fix loading ui_atlas.zim failure when [General]Browse = True is set in ppsspp.ini.
Some other minor fixes as well.
2013-06-15 13:06:43 +08:00
Henrik Rydgard
3b07090682 Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner. 2013-06-08 17:52:51 +02:00
Henrik Rydgard
1f50096d7f Don't save recent history from testrunner 2013-05-23 12:49:34 +02:00
Unknown W. Brackets
8f911a0ebe Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00
Henrik Rydgard
724a600381 Buildfix android, misc other fixes, some include cleanup 2013-03-29 20:55:32 +01:00
Henrik Rydgard
32a599c957 Win32 gl ui: Fixes and tweaks. 2013-03-29 19:32:20 +01:00