Commit Graph

775 Commits

Author SHA1 Message Date
iota97
0c885db052 User chain support 2020-09-13 21:48:00 +02:00
Henrik Rydgård
406fed7914 Add option for the clear-fb-on-first-use speedhack. See #13295 2020-09-10 23:52:35 +02:00
Henrik Rydgård
e0d797a9be Forgot the if, oops. 2020-08-30 22:43:13 +02:00
Henrik Rydgård
cdf11dffd1 Shrink the "Cardboard VR Off" button.
Got a complaint through email that it was so large it could be visible with
the cardboard on, despite its location.
2020-08-30 17:50:42 +02:00
ANR2ME
0298f59fd5 Avoid using getaddrinfo during initialization as it could blocked the thread if there is no network 2020-08-19 12:33:20 +07:00
Henrik Rydgård
ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Henrik Rydgård
c41f875df4 Remove base/logging.h in a whole lot more places. 2020-08-15 19:09:00 +02:00
iota97
d2a9bc6bcc Remove double disable function on frame duplication 2020-08-07 10:48:11 +02:00
Henrik Rydgård
f9a1a0eee5 Fix issue where after a backend change restart, the new instance was considered secondary. 2020-08-06 10:19:58 +02:00
Henrik Rydgård
d57edfbdac Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency 2020-08-03 23:17:22 +02:00
Henrik Rydgård
b77d954bc1 Off by default 2020-08-03 12:14:38 +02:00
Henrik Rydgård
3fd8f3d86d Add a setting. Various tweaks to sound triggering. 2020-08-03 12:08:11 +02:00
Unknown W. Brackets
93a32c285b UI: Simplify on/off for hardware tex scaling. 2020-08-01 22:32:55 -07:00
Unknown W. Brackets
5ff75f4ca8 UI: Add setting for texture upload shader. 2020-08-01 21:28:18 -07:00
Henrik Rydgård
45b05b386b Merge pull request #13229 from shenweip/UsbMic
Add basic Microphone support on Windows.
2020-08-01 19:26:35 +02:00
AdamN
04761c238f Reorganized Networking UI (#13232) 2020-08-01 18:36:17 +02:00
shenweip
c7e2eba231 Add basic Microphone support on Windows. 2020-07-31 10:24:17 +08:00
Unknown W. Brackets
b6e98374d3 UI: Fix consistency in vsync setting for iOS. 2020-07-24 21:05:28 -07:00
ANR2ME
596fad3f42 Provides quick IP fill on Adhoc Server IP address setting to makes player's life easier :) 2020-07-23 12:41:13 +02:00
ANR2ME
65bc68609c Added an option to Disable Nagle Algorithm (Enable TCP No Delay) 2020-07-22 23:13:41 +02:00
ANR2ME
b9025b50bd Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators 2020-07-22 23:13:41 +02:00
ANR2ME
8daf2ff66e Added UI to change WLAN Channel.
Currently Ridge Racer 2 doesn't works with Auto channel (TODO: Making sure sceUtilityGetSystemParamInt doesn't returns channel 0 when connected to a network for Ridge Racer 2 to works with Auto channel)
2020-07-22 16:46:39 +02:00
ANR2ME
d0045947f1 An attempt to fix socket's behavior inconsistencies across platforms.
Added an option to override minimum socket's timeout to prevent getting timeouts on high latency networks.
2020-07-22 16:46:34 +02:00
ANR2ME
33d3ac28de Added UPnP Support
Fix i18n type
2020-07-21 23:02:58 +02:00
Henrik Rydgård
6560192d8e Support full VSync control in SDL OpenGL.
(Not yet Qt).

Forgot about iOS

SDL headless buildfix

Additional iOS buildfix
2020-07-19 12:07:16 +02:00