Henrik Rydgård
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ccc0331279
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Move timeutil to Common. (Experiment to see how much work it is to move these).
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2020-08-15 20:53:08 +02:00 |
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Henrik Rydgård
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c41f875df4
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Remove base/logging.h in a whole lot more places.
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2020-08-15 19:09:00 +02:00 |
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Henrik Rydgård
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b43698a13d
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Remove most instances of base/logging.h from Common, Core, GPU, more
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2020-08-15 19:08:44 +02:00 |
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Henrik Rydgård
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14532847c7
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Fix some minor issues found by address-sanitizer on Linux
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2020-08-11 22:28:36 +02:00 |
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Unknown W. Brackets
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b8342fb8ec
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SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
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2020-08-10 08:04:05 +00:00 |
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Unknown W. Brackets
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4c46867230
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Audio: Avoid exposing fixed size queue in header.
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2020-08-10 08:03:44 +00:00 |
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Henrik Rydgård
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434b717ba0
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Add a couple of more sounds. Rename some vars.
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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55eb2844fd
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Hook up a couple more sounds. Unfortunately clickable back buttons now play both back and confirm sounds...
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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5423f76e25
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Hook up the first UI sound, make it play.
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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b30be913c0
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Read in WAV files for UI sounds
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2020-08-03 12:08:11 +02:00 |
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Henrik Rydgård
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e13b53e02c
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BackgroundAudio: Switch to a heap allocated buffer.
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2020-08-03 10:43:26 +02:00 |
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Henrik Rydgård
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6f02844b5b
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Consolidate BackgroundAudio.cpp into a class
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2020-08-03 10:43:26 +02:00 |
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Henrik Rydgård
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22ee875ffc
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Fix nasty race condition with menu background audio. Fixes #12365
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2019-09-27 23:53:31 +02:00 |
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Henrik Rydgård
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701d740207
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Add a comment. See issue #12365
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2019-09-27 23:34:36 +02:00 |
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Unknown W. Brackets
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fdc28b16fb
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UI: Respect loop info for menu music.
A good example for this is Wipeout Pure, which sounds much better when it
loops using the sample looping data.
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2019-08-17 13:39:11 -07:00 |
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Henrik Rydgård
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b47251dbd4
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Even more cleanup of RIFFReader
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2017-12-04 17:34:47 +01:00 |
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Henrik Rydgård
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1c0a0fefdb
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Remove write support from chunk_file, rename to RIFFReader
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2017-12-04 17:27:47 +01:00 |
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Henrik Rydgård
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df6ce90c84
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When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
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2017-05-18 13:28:56 +02:00 |
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Henrik Rydgård
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440e72d250
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
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Henrik Rydgard
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26a2d42731
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Big mutex overhaul - remove our custom ones, make them non-recursive where possible
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2017-02-28 11:40:29 +01:00 |
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Henrik Rydgard
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7182c34c1e
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Quick soft fadeout when menu background audio stops playing
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2017-01-28 10:38:50 +01:00 |
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Unknown W. Brackets
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7127de302e
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Avoid some unused variable warnings.
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2016-08-05 10:48:18 -07:00 |
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Henrik Rydgard
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4197148dc4
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Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
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2016-04-09 18:27:35 +02:00 |
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Henrik Rydgard
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da1a04be8d
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Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
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2016-02-28 12:39:47 +01:00 |
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Henrik Rydgard
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e1ebc12d7f
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Improve reliability of "menu background music". Fix issue with mixed navigation mentioned in #8565
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2016-02-13 10:55:29 +01:00 |
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