Unknown W. Brackets
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5b0748a61c
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Merge pull request #17137 from hrydgard/log-fixes
Log fixes
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2023-03-17 18:51:47 -07:00 |
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Henrik Rydgård
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df41a5cebd
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Improve default ini, logging fixes
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2023-03-17 13:59:57 +01:00 |
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Henrik Rydgård
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66d2fb2aa4
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Reduce logspam from fonts, and a less angry error message for missing textures.zip.
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2023-03-16 23:12:46 +01:00 |
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Unknown W. Brackets
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4942692558
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Io: Provide directory existence with listing.
Sometimes, you need to tell the difference between an empty directory and
one that doesn't exist at all. We can do this in a single call.
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2022-10-09 14:42:31 -07:00 |
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Unknown W. Brackets
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d473aa6db0
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Module: Cleanup file read pattern.
Let's always use ReadEntireFile() when we can.
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2022-10-09 14:42:30 -07:00 |
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Henrik Rydgård
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36079b86d0
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Optimize away a couple of existence checks
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2021-09-11 19:53:19 +02:00 |
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Henrik Rydgård
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8e2b73b05f
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Optimize MetaFileSystem::ReadEntireFile
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2021-09-11 19:32:37 +02:00 |
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Henrik Rydgård
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48310d15a9
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Add metafilesystem hook to add optimized implementations of compute recursive directory size
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2021-09-11 18:12:29 +02:00 |
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Henrik Rydgård
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09f65db91c
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Cleanup
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2021-09-11 15:35:11 +02:00 |
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Henrik Rydgård
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f53eb4ae0d
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Fix silly filesystem mounting bug introduced in #14638
Fixes #14650.
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2021-07-27 22:55:02 +02:00 |
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Henrik Rydgård
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9ae00b80b1
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Cleanup the ownership model in MetaFileSystem.
The old one was error-prone spaghetti.
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2021-07-24 10:31:15 +02:00 |
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Henrik Rydgård
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96406364ca
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Fix for new bug in GetDirListing, oops
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2021-07-19 20:43:10 +02:00 |
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Henrik Rydgård
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40ab92fe7b
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Remove unused function GetHostPath from filesystems
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2021-05-13 10:39:17 +02:00 |
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Henrik Rydgård
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025bcb1673
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Introduce Path, start using it all over the place.
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
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2021-05-13 10:39:16 +02:00 |
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shenweip
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166035a87b
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Simulates memory stick size to get fixed free space.
Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
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2020-10-08 23:51:56 +08:00 |
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Unknown W. Brackets
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b8342fb8ec
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SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
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2020-08-10 08:04:05 +00:00 |
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Unknown W. Brackets
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1dc5ee424b
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SaveState: Split out Do types to reduce headers.
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2020-08-10 08:03:44 +00:00 |
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Unknown W. Brackets
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4b4e3432cd
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SaveState: Split Do() into a separate header.
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2020-08-10 08:03:41 +00:00 |
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Unknown W. Brackets
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d7ad43b1d9
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Io: Cleanup access bits for files.
Also, we default a lot of these members, so don't need to reset.
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2020-05-21 18:58:24 -07:00 |
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Unknown W. Brackets
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9b112efa0b
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Headless: Handle umd mapping with block devices.
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2020-05-21 18:58:24 -07:00 |
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Unknown W. Brackets
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49abe9ed6c
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Io: Open sce_lbn references and whole ISO faster.
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2020-05-21 18:58:24 -07:00 |
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Unknown W. Brackets
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3777d32ac8
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Io: Cleanup sceIoOpen errors and logging.
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2020-05-21 18:56:57 -07:00 |
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shenweip
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9fa4ae7b15
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fix
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2020-01-04 09:11:15 +08:00 |
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shenweip
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d09543ebd7
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Move umd replace to loaders.
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2020-01-02 14:56:24 +08:00 |
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shenweip
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fb696f8a71
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Just return error if current directory not be setted.
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2019-12-25 11:16:56 +08:00 |
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