Commit Graph

39 Commits

Author SHA1 Message Date
Henrik Rydgard
170e88838f Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
Henrik Rydgard
d19d041640 GPU disasm: Show opcodes. Also disable some warnings and update submodules. 2014-01-15 17:00:20 +01:00
Henrik Rydgard
4363d31ec2 Fix GeDescribeVertexType 2013-11-26 14:12:14 +01:00
Henrik Rydgard
4daebe9b0f When logging PRIM commands, print the prim number 2013-11-08 20:36:42 +01:00
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59bfaa30c7 Copy/paste fail. 2013-10-14 19:33:35 -07:00
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991aa03273 A few more texture related formats. 2013-10-13 13:52:23 -07:00
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428a8181e5 Format stencil and alpha tests differently.
One is the stored value on the right, the other is the vertex value on
the left.
2013-10-13 13:52:21 -07:00
Henrik Rydgard
5c8a74d911 Stencil rectangle clears: Take the value from the second vertex. 2013-10-10 21:36:32 +02:00
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81e71dd8d7 Add a way to get to the current texture as well. 2013-09-27 22:46:08 -07:00
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2e8b475789 Don't ignore the low bits of the framebuf pointer. 2013-09-07 02:01:01 -07:00
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0a217a1254 Use accessors better for block transfers. 2013-08-24 11:34:36 -07:00
Henrik Rydgard
416f0c56e8 Experiment: Use glBlendFuncSeparate to not change dest alpha when blending.
Fixes Persona blending issues.
2013-08-22 19:14:04 +02:00
Henrik Rydgard
a517b8d53f Fix #3117 (by reverting part of a previous change), plus a minor change that might speed GT up. 2013-08-10 23:25:55 +02:00
Henrik Rydgard
773115bb6d GPU: tiny optimization and log fix 2013-08-06 19:08:38 +02:00
King_DuckZ
61500281a9 Warning fix on Intel compiler. 2013-05-30 15:42:11 +02:00
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39c0e6c096 Add reporting for unsupported GE commands.
And clean up some disasm for a couple others.
2013-05-12 10:30:26 -07:00
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347bccf9bc Fix bone matrix number disasm. 2013-05-11 10:31:04 -07:00
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a22934885d Improve GE disasm for a few commands. 2013-05-11 10:16:56 -07:00
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fd0c368037 Fix texfunc disasm missing color doubling. 2013-05-04 15:36:23 -07:00
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320951a77c Disasm the GE blend mode better. 2013-04-30 00:17:39 -07:00
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46ab5cd0f7 Fix typo in GeDisasm texture format. 2013-04-25 07:49:51 -07:00
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6be092b4de Make sure to print all GE command data in disasm.
Even if part of it shouldn't be used, if it is, that may be important.
2013-04-23 08:08:11 -07:00
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4075295327 Show more vertex type info in the GE frame dump. 2013-04-23 07:00:37 -07:00
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b84dadfd3a Add NOP to GE disasm. 2013-04-22 22:04:26 -07:00
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bf808064b2 Add a function to pretty-print vertex type.
For easier debugging.
2013-04-22 22:04:26 -07:00