Unknown W. Brackets
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f5b2a6601e
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UI: Fix graphics API display on start.
Since it's a std::string return, it's a temporary, so returning it as a
pointer may drop the value.
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2017-12-24 18:04:18 -08:00 |
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Unknown W. Brackets
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753001bb91
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UI: Translate API on start screen.
Some languages translate the "Direct" in Direct3D, for example.
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2017-12-10 10:58:26 -08:00 |
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Unknown W. Brackets
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cde6b3d3e4
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UI: Send prompt results even on back/cancel.
Before, if you went to the GPU backend prompt, and canceled, it would
never call the callback, and so the g_Config value never got reset.
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2017-12-02 19:04:33 -08:00 |
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Unknown W. Brackets
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5c81c67410
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UI: Avoid pushing a screen on top of itself.
In case someone doesn't realize they're on settings, or etc.
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2017-12-02 11:55:06 -08:00 |
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Unknown W. Brackets
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f1bd54148b
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UI: Cleanup common message handling.
Most of it can just be handled by the common parent classes.
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2017-12-02 11:55:06 -08:00 |
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Unknown W. Brackets
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e945ad6ac1
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UI: Avoid navigation with an active dialog.
Cleaning up next.
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2017-12-02 11:55:05 -08:00 |
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Henrik Rydgård
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d97ec9021d
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Add privacy policy link to app, as required by Google Play since we use the CAMERA permission now.
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2017-11-29 14:33:28 +01:00 |
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Henrik Rydgård
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273dab91ca
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Fix a text overdraw problem on the title screen on very small displays.
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2017-11-26 21:02:59 +01:00 |
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Henrik Rydgård
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c12f17134b
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Links from the UI: Change from http:// to https:// wherever possible.
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2017-11-14 12:53:36 +01:00 |
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zminhquanz
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6e2f152919
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Add credit developer
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2017-06-11 20:44:41 +07:00 |
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Henrik Rydgård
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3a640ff8aa
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Address comments, make things closer to the Win32 code. Things work better.
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2017-06-06 11:30:20 +02:00 |
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Henrik Rydgård
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0d3d642371
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It works!
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2017-06-05 23:09:12 +02:00 |
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Henrik Rydgård
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c173da49d3
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Fix a number of bugs and stuff affecting Vulkan on Mali
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2017-05-30 09:36:17 +02:00 |
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Henrik Rydgård
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df6ce90c84
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When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
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2017-05-18 13:28:56 +02:00 |
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Henrik Rydgard
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9a1cd5a5e8
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Add some paranoid checks around touch IDs that probably won't help #9647
Also adds LunaMoo to credits list.
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2017-04-30 08:57:44 +02:00 |
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Unknown W. Brackets
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3b4103cb3b
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System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
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2017-04-29 17:35:12 -07:00 |
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Henrik Rydgard
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cf365bb257
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Minor cleanup with GOLD define - only use it in System_GetPropertyInt
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2017-04-05 16:21:08 +02:00 |
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Unknown W. Brackets
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0a73828042
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UI: Use theme colors in more places.
Hopefully everywhere.
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2017-03-26 08:57:04 -07:00 |
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Unknown W. Brackets
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8f4d1634ad
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UI: Add simple support for a custom background.
No UI. Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
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2017-03-26 07:52:46 -07:00 |
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Unknown W. Brackets
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562288b09c
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UI: Refactor game icon/bg loading.
This also default-initializes the atomic flags, which seems to fix a race
condition I was sometimes experiencing with missing icons.
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2017-03-26 00:00:57 -07:00 |
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Unknown W. Brackets
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1fdf7c5373
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UI: Skip game bg lookup without game.
This avoids trying to identify a file without a name.
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2017-03-24 22:15:22 -07:00 |
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Henrik Rydgard
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aa2177a4b5
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UWP: Hide the graphics API from the logo screen, it's always D3D11
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2017-03-23 10:02:29 +01:00 |
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Unknown W. Brackets
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073e056369
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UI: Allow overriding dialog logic on finish.
This seems cleaner.
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2017-03-19 17:43:03 -07:00 |
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Henrik Rydgård
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09a3de1e66
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Windows: Get rid of my private gold branch, simply gate behind a define instead.
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2017-03-16 15:47:59 +01:00 |
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Unknown W. Brackets
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9e390510df
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Remove legacy InputState.
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2017-03-14 22:07:07 -07:00 |
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