Commit Graph

54 Commits

Author SHA1 Message Date
Henrik Rydgard
e611915a52 Rename some GPU classes and enums to fix some consistency issues between the backends. 2016-04-10 10:21:48 +02:00
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ea6afdff93 Avoid remaster vertex doubling in PPGe. 2015-12-28 14:13:07 -08:00
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2450724be2 Make Memory::Memcpy() execute memchecks directly.
This makes it easier to handle breakpoints in HLE.
2015-04-05 18:09:20 -07:00
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d497bc7c8c Ensure safe zim access regardless of file contents. 2015-01-17 18:43:00 -08:00
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b279b6d461 Typo. 2014-11-03 09:00:20 -08:00
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2d5733407b Small optimization to __PPGeInit().
Small factor in startup time.
2014-11-02 17:44:24 -08:00
Henrik Rydgård
87f203a5b8 More include untangling 2013-12-29 23:44:35 +01:00
Henrik Rydgård
79ff2f0ba8 Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
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497537a4c4 Fix another dumb typo.
Arg, need to stop rushing things.  May have caused #4869.
2013-12-17 23:36:51 -08:00
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b2795b31c0 Only draw visible savedata icons, fix leak.
Fixes #4870.
2013-12-17 08:07:30 -08:00
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f7bad51cc7 Clip in PPGe, fixing issues in softgpu.
We were just drawing wrong, so softgpu was correct.
2013-12-15 11:59:23 -08:00
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0636a65ad9 Use ReadEntireFile() a few more places.
This fixes one or two minor memory leaks.
2013-12-08 12:02:37 -08:00
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2d3f0758c1 Dynamically manage PPGe images so 50+ are okay.
Otherwise, we try to allocate all at once and could run out of ram.

Should fix #2242.
2013-12-08 11:06:18 -08:00
Sacha
08803c101e Remove MathUtil.{cpp,h} 2013-11-13 11:26:12 +10:00
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a7f60afecb Use a saved ctx not break/continue in PPGe. 2013-09-20 21:15:36 -07:00
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0735a9a679 Just disable PPGe during tests, should be okay. 2013-09-17 23:13:13 -07:00
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50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Ced2911
0bae3f8bf9 fix endian in image 2013-08-16 09:18:30 +02:00
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2f94977efe Don't include gfx/gl* outside the OpenGL GE. 2013-07-29 22:47:38 -07:00
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0a9ce9ae85 Specify memory layout in PPGe. 2013-07-27 15:38:38 -07:00
aquanull
fb651156d8 Implement text truncation with ellipses. 2013-06-15 21:20:17 +08:00
aquanull
336f388fa2 Allow CJK characters to be wrapped individually. 2013-06-15 21:20:17 +08:00
aquanull
77a01c1526 Fix missing punctuation marks when the text is wrapped around them.
Truncate trailing white spaces instead of putting them on the beginning of the next line.
2013-06-15 21:20:17 +08:00
Sacha
5aba914a42 Build fix for non-ffmpeg and non-gcc non-++11. 2013-06-12 10:51:30 +10:00