LunaMoo
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e78a644c00
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spaces->underscores:)
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2017-11-14 09:46:31 +01:00 |
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LunaMoo
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aba4a4dfdb
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Change KernelTimeNow to KernelTimeNowFormatted and return nice timestamp.
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2017-11-14 07:16:40 +01:00 |
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LunaMoo
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2ff4104ddf
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Requested changes.
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2017-11-14 06:33:49 +01:00 |
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LunaMoo
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f8f4acc316
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Blah;p. Buildfix.
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2017-11-14 06:03:52 +01:00 |
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LunaMoo
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e698414f9b
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Add an option to allow resetting video/audio dump on save/load state.
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2017-11-14 05:12:27 +01:00 |
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LunaMoo
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99ab8dfc99
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Use gameID and emulated timestamp for Avi/Wav dump filenames.
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2017-11-14 03:53:45 +01:00 |
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Henrik Rydgård
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6a1fa728d8
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
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Henrik Rydgard
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ff2b6b3fca
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Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
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2017-03-23 10:02:28 +01:00 |
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Henrik Rydgard
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26a2d42731
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Big mutex overhaul - remove our custom ones, make them non-recursive where possible
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2017-02-28 11:40:29 +01:00 |
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LunaMoo
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d832b4adfd
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Make sound recording sane and match video recording behaviour.
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2017-02-24 05:36:44 +01:00 |
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Chris Burgener
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7d089a0f76
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Clean up various files
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2016-09-03 19:23:17 -04:00 |
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Chris Burgener
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645cb4d69e
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Add Audio Dumping to File
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2016-09-03 14:05:38 -04:00 |
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zhyk
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fa6fe85dc3
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Fix audio lag in Qt without SDL.
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2016-02-10 23:34:38 +08:00 |
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Unknown W. Brackets
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2450724be2
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Make Memory::Memcpy() execute memchecks directly.
This makes it easier to handle breakpoints in HLE.
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2015-04-05 18:09:20 -07:00 |
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Henrik Rydgard
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2792602252
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Pass the game selection screen audio through the resampler. Fixes #7316 .
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2015-01-29 14:58:03 +01:00 |
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Henrik Rydgard
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86cee103f3
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Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370.
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2015-01-29 12:56:17 +01:00 |
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Henrik Rydgard
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1079c21e38
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Update native, and update README with more 1.0 features
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2015-01-27 00:18:04 +01:00 |
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Unknown W. Brackets
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db898aff23
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Add a NEON method to apply the volume.
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2015-01-11 14:23:41 -08:00 |
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Unknown W. Brackets
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ff4db2a8dd
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Log any change to 48 kHz audio on the psp side.
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2015-01-11 14:23:41 -08:00 |
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Henrik Rydgard
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26e4cb4a21
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More cleanup
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2015-01-11 20:35:52 +01:00 |
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Henrik Rydgard
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e312d6b5fd
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Replace outAudioQueue with Dolphin's resampler.
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2015-01-11 18:06:06 +01:00 |
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Unknown W. Brackets
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f5d5f7d3fa
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Use SSE shifts for high-vol channels.
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2014-12-08 21:23:47 -08:00 |
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Henrik Rydgård
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38345a497f
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Merge pull request #7137 from lioncash/static
Core: Mark some module functions as static
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2014-12-08 11:10:14 +01:00 |
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Unknown W. Brackets
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066ce50a12
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Disable SSE clamping for certain volume levels.
Fixes sound in Tales of Phantasia. Can improve later.
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2014-12-08 02:06:25 -08:00 |
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Lioncash
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4ccb838306
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Core: Mark some module functions as static
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2014-12-08 04:40:08 -05:00 |
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