Commit Graph

127 Commits

Author SHA1 Message Date
LunaMoo
e78a644c00 spaces->underscores:) 2017-11-14 09:46:31 +01:00
LunaMoo
aba4a4dfdb Change KernelTimeNow to KernelTimeNowFormatted and return nice timestamp. 2017-11-14 07:16:40 +01:00
LunaMoo
2ff4104ddf Requested changes. 2017-11-14 06:33:49 +01:00
LunaMoo
f8f4acc316 Blah;p. Buildfix. 2017-11-14 06:03:52 +01:00
LunaMoo
e698414f9b Add an option to allow resetting video/audio dump on save/load state. 2017-11-14 05:12:27 +01:00
LunaMoo
99ab8dfc99 Use gameID and emulated timestamp for Avi/Wav dump filenames. 2017-11-14 03:53:45 +01:00
Henrik Rydgård
6a1fa728d8 Remove Globals.h 2017-08-31 17:15:22 +02:00
Henrik Rydgard
ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
LunaMoo
d832b4adfd Make sound recording sane and match video recording behaviour. 2017-02-24 05:36:44 +01:00
Chris Burgener
7d089a0f76 Clean up various files 2016-09-03 19:23:17 -04:00
Chris Burgener
645cb4d69e Add Audio Dumping to File 2016-09-03 14:05:38 -04:00
zhyk
fa6fe85dc3 Fix audio lag in Qt without SDL. 2016-02-10 23:34:38 +08:00
Unknown W. Brackets
2450724be2 Make Memory::Memcpy() execute memchecks directly.
This makes it easier to handle breakpoints in HLE.
2015-04-05 18:09:20 -07:00
Henrik Rydgard
2792602252 Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
Henrik Rydgard
86cee103f3 Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370. 2015-01-29 12:56:17 +01:00
Henrik Rydgard
1079c21e38 Update native, and update README with more 1.0 features 2015-01-27 00:18:04 +01:00
Unknown W. Brackets
db898aff23 Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
Unknown W. Brackets
ff4db2a8dd Log any change to 48 kHz audio on the psp side. 2015-01-11 14:23:41 -08:00
Henrik Rydgard
26e4cb4a21 More cleanup 2015-01-11 20:35:52 +01:00
Henrik Rydgard
e312d6b5fd Replace outAudioQueue with Dolphin's resampler. 2015-01-11 18:06:06 +01:00
Unknown W. Brackets
f5d5f7d3fa Use SSE shifts for high-vol channels. 2014-12-08 21:23:47 -08:00
Henrik Rydgård
38345a497f Merge pull request #7137 from lioncash/static
Core: Mark some module functions as static
2014-12-08 11:10:14 +01:00
Unknown W. Brackets
066ce50a12 Disable SSE clamping for certain volume levels.
Fixes sound in Tales of Phantasia.  Can improve later.
2014-12-08 02:06:25 -08:00
Lioncash
4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00