Henrik Rydgård
c3629b4a53
Warning fixes
2018-02-04 13:42:04 +01:00
Unknown W. Brackets
d2be5beccc
Savedata: Show icon for new saves more often.
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In fact, it may even be wrong to show the new data icon in this case...
Also fixes crashes when save title is 128 characters long.
Should improve #9632 .
2017-12-03 06:35:41 -08:00
Henrik Rydgård
ae9393cb22
Merge pull request #10014 from unknownbrackets/gamedata-state
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Gamedata: Fix savestates for data install
2017-10-15 10:41:19 +02:00
Henrik Rydgård
6c6cdd0d68
Merge pull request #10015 from unknownbrackets/osk-limit
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OSK: Limit allowed keyboards based on input mask
2017-10-15 10:39:33 +02:00
Unknown W. Brackets
190691f249
OSK: Limit allowed keyboards based on input mask.
2017-10-14 22:59:48 -07:00
Unknown W. Brackets
078e03c7cb
Gamedata: Fix savestates for data install.
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Otherwise, with rewind enabled, it hangs forever.
2017-10-14 22:11:59 -07:00
Unknown W. Brackets
42c0e7d5dd
Savedata: Handle disk full properly in GETSIZE.
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Games use these fields to determine how much more space is needed to
create savedata. Some also use it for install data.
This allows more games to properly report free space issues.
2017-10-14 21:55:38 -07:00
LunaMoo
8826c031a6
Add ini-only "Savedata Upgrade" setting.
2017-10-04 17:16:21 +02:00
Henrik Rydgård
6a1fa728d8
Remove Globals.h
2017-08-31 17:15:22 +02:00
sum2012
e5001a115f
Implemented sceUtilityGetSystemParamInt
2017-06-06 19:05:59 +02:00
Henrik Rydgård
867a1d8bb2
Buildfix, oops
2017-05-26 19:05:18 +02:00
Henrik Rydgård
21fe73c8e7
Switch strncpy to truncate_cpy in a bunch of places.
2017-05-26 19:04:08 +02:00
Unknown W. Brackets
53a8e4213d
Core: Fix PPGe text drawing with missing icon.
2017-04-24 09:37:55 -07:00
Henrik Rydgard
26a2d42731
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
Henrik Rydgard
50be4e72b2
Get rid of our own silly reimplementation of std::thread
2017-02-27 20:51:36 +01:00
Henrik Rydgard
03dab0fdbd
More UWP prep
2017-02-25 09:57:22 +01:00
Florent Castelli
70593d1004
android: Change preprocessor define to standard __ANDROID__
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ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
373db56a16
blackberry: Remove!
2016-10-11 17:40:32 +02:00
Unknown W. Brackets
29f5763d32
Fix some warnings.
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The enum type was not hurting anyone, since the values were the same.
2016-09-10 20:32:37 -07:00
Unknown W. Brackets
f0a8e931ff
Remove UTF-8 BOMs from a few files.
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And note the only ones that do need them in editorconfig.
2016-08-07 17:59:35 -07:00
Unknown W. Brackets
dcf8da244d
Prevent buffer overrun from OSK dialog.
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If there was never a null, by mistake, we'd corrupt memory and then crash.
Occurs in the "Sonymon" homebrew.
2016-06-26 20:28:01 -07:00
Unknown W. Brackets
a1fbcc3d93
Avoid directly calling osm from Core/GPU code.
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This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
2016-05-27 22:05:30 -07:00
Henrik Rydgard
727058fc27
Remove an entry from GPUStats that didn't really belong.
2016-04-02 11:06:05 +02:00
gmvbif
281f0e18e6
Fixed some errors from PVS-Studio in Core project
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FixedSizeQueue
- Added private operator=
- Changed signature of EndPop
Some changed to printf like functions.
Fixed typo in syn-att.c
2015-12-31 10:25:11 +03:00
Unknown W. Brackets
7471516d05
Gamedata: Reduce the transfer per call.
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The standard value made my desktop drop frames without the data cached.
2015-12-25 23:24:04 -08:00