Commit Graph

517 Commits

Author SHA1 Message Date
Henrik Rydgård
c3629b4a53 Warning fixes 2018-02-04 13:42:04 +01:00
Unknown W. Brackets
d2be5beccc Savedata: Show icon for new saves more often.
In fact, it may even be wrong to show the new data icon in this case...

Also fixes crashes when save title is 128 characters long.

Should improve #9632.
2017-12-03 06:35:41 -08:00
Henrik Rydgård
ae9393cb22 Merge pull request #10014 from unknownbrackets/gamedata-state
Gamedata: Fix savestates for data install
2017-10-15 10:41:19 +02:00
Henrik Rydgård
6c6cdd0d68 Merge pull request #10015 from unknownbrackets/osk-limit
OSK: Limit allowed keyboards based on input mask
2017-10-15 10:39:33 +02:00
Unknown W. Brackets
190691f249 OSK: Limit allowed keyboards based on input mask. 2017-10-14 22:59:48 -07:00
Unknown W. Brackets
078e03c7cb Gamedata: Fix savestates for data install.
Otherwise, with rewind enabled, it hangs forever.
2017-10-14 22:11:59 -07:00
Unknown W. Brackets
42c0e7d5dd Savedata: Handle disk full properly in GETSIZE.
Games use these fields to determine how much more space is needed to
create savedata.  Some also use it for install data.

This allows more games to properly report free space issues.
2017-10-14 21:55:38 -07:00
LunaMoo
8826c031a6 Add ini-only "Savedata Upgrade" setting. 2017-10-04 17:16:21 +02:00
Henrik Rydgård
6a1fa728d8 Remove Globals.h 2017-08-31 17:15:22 +02:00
sum2012
e5001a115f Implemented sceUtilityGetSystemParamInt 2017-06-06 19:05:59 +02:00
Henrik Rydgård
867a1d8bb2 Buildfix, oops 2017-05-26 19:05:18 +02:00
Henrik Rydgård
21fe73c8e7 Switch strncpy to truncate_cpy in a bunch of places. 2017-05-26 19:04:08 +02:00
Unknown W. Brackets
53a8e4213d Core: Fix PPGe text drawing with missing icon. 2017-04-24 09:37:55 -07:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard
50be4e72b2 Get rid of our own silly reimplementation of std::thread 2017-02-27 20:51:36 +01:00
Henrik Rydgard
03dab0fdbd More UWP prep 2017-02-25 09:57:22 +01:00
Florent Castelli
70593d1004 android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
373db56a16 blackberry: Remove! 2016-10-11 17:40:32 +02:00
Unknown W. Brackets
29f5763d32 Fix some warnings.
The enum type was not hurting anyone, since the values were the same.
2016-09-10 20:32:37 -07:00
Unknown W. Brackets
f0a8e931ff Remove UTF-8 BOMs from a few files.
And note the only ones that do need them in editorconfig.
2016-08-07 17:59:35 -07:00
Unknown W. Brackets
dcf8da244d Prevent buffer overrun from OSK dialog.
If there was never a null, by mistake, we'd corrupt memory and then crash.

Occurs in the "Sonymon" homebrew.
2016-06-26 20:28:01 -07:00
Unknown W. Brackets
a1fbcc3d93 Avoid directly calling osm from Core/GPU code.
This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
2016-05-27 22:05:30 -07:00
Henrik Rydgard
727058fc27 Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
gmvbif
281f0e18e6 Fixed some errors from PVS-Studio in Core project
FixedSizeQueue
- Added private operator=
- Changed signature of EndPop
Some changed to printf like functions.
Fixed typo in syn-att.c
2015-12-31 10:25:11 +03:00
Unknown W. Brackets
7471516d05 Gamedata: Reduce the transfer per call.
The standard value made my desktop drop frames without the data cached.
2015-12-25 23:24:04 -08:00