Commit Graph

136 Commits

Author SHA1 Message Date
Henrik Rydgard
82b59a7e9d Fix up/down/left/right ordering for analog sticks 2013-08-17 11:47:56 +02:00
Henrik Rydgard
edb0614a59 Fix analog axis names. Make L2/R2 on x360 controllers analog.
Also slightly nicer behaviour - don't create empty mapping, instead ask for mappings immediately.
2013-08-17 11:18:45 +02:00
Henrik Rydgard
3636f90902 Step 3: Replace current key mapping dialog with a list-based one which is much more workable. 2013-08-17 10:34:38 +02:00
Henrik Rydgard
3a8432373d Step 2: Multiple inputs can be mapped per psp key now, and save load works. 2013-08-16 21:25:36 +02:00
Henrik Rydgard
f1bc751eb9 Step 1: Go back to a single control map.
Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Henrik Rydgard
22ebe76f33 Move KeyMapping UI to its own file before rewriting.
Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00
Henrik Rydgard
22a05c5e38 Preliminary relative mouse mapping. Disabled because it breaks the control mapping UI currently.
Needs tweaking.
2013-08-12 23:27:41 +02:00
Sacha
8b4280b297 Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
Henrik Rydgard
7fc5ce56de Fix viim for x86, implement for ARM. 2013-07-31 18:21:23 +02:00
Henrik Rydgard
8972bf0d12 Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises) 2013-07-31 18:08:31 +02:00
raven02
9108bf4771 Rename 360 and Pad to "Xbox 360 Pad" and "DirectInput Pad" respectively 2013-07-29 07:56:11 +08:00
raven02
c1bdd8b0db Assign HW select button on X360 to "SELECT" button 2013-07-29 07:31:19 +08:00
papel
314d286e37 Changed pause and speed shortcuts. Fixed disabled run on load. 2013-07-09 21:54:42 -03:00
papel
22de16d178 Improving shortcuts of Windows version. 2013-07-09 17:25:29 -03:00
Henrik Rydgard
b879f32284 Fix further Android joystick issues, including flickering pause menu. Fixes #2708 2013-07-08 17:47:22 +02:00
Henrik Rydgard
67b79a5933 On Android, set the default keymap to be the standard controller map. Should make things work instantly on sixaxis and shield for example. 2013-07-08 17:19:39 +02:00
Henrik Rydgard
f2e739992d More mousewheel support 2013-07-08 12:35:08 +02:00
Unknown W. Brackets
facad022ee Reverse default DirectInput Y mapping.
As it was before.
2013-07-07 17:18:24 -07:00
Unknown W. Brackets
d9bfcce0de Switch to buttons instead of A/B/X/Y for dinput.
This way people don't say "but my X button shows up as L1."
2013-07-07 17:05:03 -07:00
Unknown W. Brackets
fc50094725 Add back the right stick, but no UI.
Not sure where to fit it...
2013-07-07 16:17:04 -07:00
Unknown W. Brackets
fb2ca2bb82 Add default mappings for left analog sticks. 2013-07-07 16:10:20 -07:00
Unknown W. Brackets
8e5d115c8e Get basic axis mapping working. 2013-07-07 16:10:20 -07:00
Unknown W. Brackets
ef8ce2d05c Add some missing key names. 2013-07-07 09:26:30 -07:00
Henrik Rydgard
b581b73757 Make even more keys mappable 2013-07-07 14:38:10 +02:00
Henrik Rydgard
ab1b7e7288 Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini. 2013-07-07 14:08:08 +02:00