Henrik Rydgard
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5aed2a2cee
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Gate fewer effects behind "Disable slow framebuffer effects".
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2019-02-08 15:02:31 +01:00 |
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Henrik Rydgård
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4942c52f73
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Merge pull request #11172 from weihuoya/cullface
handle cullface, help to #10597
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2018-11-23 09:56:17 +01:00 |
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xebra
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eca9386c05
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[spline/bezier]Reduce static buffers. Get rid of the spline buffer using half of the vertex buffer.
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2018-10-07 23:54:31 +09:00 |
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xebra
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453e274fbe
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[spline/bezier]Fix around vertex type flags.
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2018-10-07 23:54:11 +09:00 |
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xebra
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a48a5b32f0
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[spline/bezier]Unify hardware tessellation of bezier and spline.
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2018-10-07 23:54:06 +09:00 |
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xebra
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1e84a62e96
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[spline/bezier]Implement weights cache system.
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2018-10-07 23:53:50 +09:00 |
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xebra
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966ff32ee7
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[spline/bezier]Improve the logic of copying control-points.
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2018-10-07 23:53:36 +09:00 |
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weihuoya
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7383e90c19
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handle cullface, help to #10597
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2018-08-23 12:46:09 +08:00 |
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weihuoya
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d029bbacc7
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triangle fan
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2018-06-03 22:29:50 +08:00 |
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zhang wei
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3419197ee9
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flush back cull mode
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2018-04-27 21:49:43 +08:00 |
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zhang wei
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cfc353ee81
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handle cull mode by indices, improve performance for GVGNP, refer to #10172
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2018-04-27 16:33:35 +08:00 |
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Henrik Rydgård
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36fd2711d6
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Revert "Remove further remains of hardware skinning."
This reverts commit 40db61a680.
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2018-04-10 12:22:41 +02:00 |
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Henrik Rydgård
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4cf5999bc8
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Move the vertTypeID calculation out of DrawEngine. Need to shorten SubmitPrim as much as possible.
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2018-03-05 12:28:10 +01:00 |
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Henrik Rydgård
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40db61a680
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Remove further remains of hardware skinning. Fixes #10661
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2018-03-05 00:03:47 +01:00 |
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Henrik Rydgård
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d3665a8482
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Minor cleanup
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2018-03-05 00:03:47 +01:00 |
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Henrik Rydgård
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f5dd9c17cd
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Add comment trying to clarify shutdown of GPU_GLES, restore the wipe, minor tweaks. Should help #10652
This reverts commit 10be0cad96.
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2018-02-27 22:04:24 +01:00 |
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Henrik Rydgård
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14c93bdc2b
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Minor code/logging cleanups.
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2018-02-27 19:44:11 +01:00 |
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Henrik Rydgård
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23980065ba
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Unify all the DrawEngine::SubmitPrim
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2018-02-26 11:07:30 +01:00 |
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Unknown W. Brackets
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c5897a1c5c
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GPU: Cleanup some feature flags usage.
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2017-12-21 18:50:41 -08:00 |
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Henrik Rydgård
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713afdfe49
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Refactor: Unify DecodeVerts and move ComputeNumVertsToDecode to Common
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2017-11-19 12:39:09 +01:00 |
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Henrik Rydgård
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ca21f93d52
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GPU: Advance the vertex pointer after BBOX vertices are sent. Fixes #6554, finally!
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2017-11-17 13:36:48 +01:00 |
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Henrik Rydgård
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9c3549f0be
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... And also for the vertex decoder (DenseHashMap)
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2017-08-20 19:18:50 +02:00 |
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Henrik Rydgård
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7939cb5024
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Minor debugging feature: Show vertex normals in GE debugger
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2017-07-02 22:51:52 +02:00 |
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Henrik Rydgård
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e55b6ac4af
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Unify SetupVertexDecoder
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2017-06-03 18:05:46 +02:00 |
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Henrik Rydgård
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14a80968cf
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Unify transformed arrays
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2017-06-03 18:05:21 +02:00 |
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