Commit Graph

316 Commits

Author SHA1 Message Date
Henrik Rydgård
ee19db091f Add accessor for UseFlags 2022-12-13 18:27:45 +01:00
Henrik Rydgård
313a2b1327 Improve shader cache logging 2022-12-13 16:35:02 +01:00
Henrik Rydgård
73cd9fac7d Tiny optimization in PipelineDesc 2022-12-13 15:16:11 +01:00
Henrik Rydgård
0f12d44e59 Remove some unused/unnecessary code 2022-12-03 12:05:10 +01:00
Henrik Rydgård
92df6b832c Safer and simpler alternative to cbfa4bf.
See #16483
2022-12-03 12:05:08 +01:00
Henrik Rydgård
02b8bf33fb Merge pull request #16458 from hrydgard/desktop-friendly-msaa
Implement MSAA support for desktop GPUs in Vulkan
2022-12-03 11:22:41 +01:00
Lubos
b41a782fcd Revert "Centralize ClearCacheNextFrame"
This reverts commit cbfa4bfc8e.
2022-12-02 14:32:27 +01:00
Henrik Rydgård
8a3e92aa38 Not pretty, but with this, you can switch MSAA level at runtime. 2022-12-01 23:41:31 +01:00
Henrik Rydgård
4dfce4f6bc Basically working MSAA on desktop GPUs! Some glitches remain. 2022-12-01 22:49:00 +01:00
Unknown W. Brackets
1d00824528 Vulkan: Only use geometry shaders with accurate z.
Just to be safe, since that's what it's most well tested with.
2022-11-26 23:28:57 -08:00
Henrik Rydgård
cbfa4bfc8e Centralize ClearCacheNextFrame 2022-11-21 18:13:13 +01:00
Henrik Rydgård
ce5a1b8b7e Some minor "centralization" 2022-11-21 17:55:30 +01:00
Henrik Rydgård
37ec31dedd Fix resizing issue. Took some refactoring. 2022-11-20 12:57:32 +01:00
Unknown W. Brackets
4a367148e6 GPU: Centralize more GPU_USE flags, like depth. 2022-11-13 08:04:47 -08:00
Unknown W. Brackets
855d16ffb3 GPU: Prefer scaling depth to 16-bit if using 24.
In most cases, this will be a lot faster than pixel depth rounding, and
may avoid more issues in vertex rounding.
2022-11-08 20:06:08 -08:00
Unknown W. Brackets
6c36f03a0d GPU: Purify vertTypeIsSkinningEnabled(). 2022-11-06 08:40:54 -08:00
Henrik Rydgård
e0bbebc65e Clean up GPU_Vulkan::BuildReportingInfo a bit 2022-10-27 11:05:59 +02:00
Henrik Rydgård
763afd4a8e Improve compatibility checks for stereo rendering. 2022-10-27 11:05:59 +02:00
Henrik Rydgård
6af4644ab2 Stereo on mobile fixes 2022-10-27 11:05:58 +02:00
Henrik Rydgård
fb250c4b29 More multiview work 2022-10-27 11:05:58 +02:00
Henrik Rydgård
1d8ab38ce5 Vulkan: Use v2 feature checks, and add check for multiview features.
Extracted from the multiview PR, and renamed some stuff.
2022-10-24 00:21:28 +02:00
Henrik Rydgård
9b8a5d1db3 Rename GPU_SUPPORTS_ to GPU_USE_ 2022-10-17 08:47:03 +02:00
Henrik Rydgård
daca0b2109 Rename gstate_c.Supports to gstate_c.Use 2022-10-17 08:46:37 +02:00
Unknown W. Brackets
bc84d6345b Vulkan: Disable geometry shaders for Mali <= 18.
These drivers apparently have some weird behavior.
2022-10-09 00:57:10 -07:00
Unknown W. Brackets
2832edcc37 Vulkan: Allow configuring geometry shaders on/off. 2022-10-02 07:42:22 -07:00