Henrik Rydgård
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ee19db091f
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Add accessor for UseFlags
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2022-12-13 18:27:45 +01:00 |
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Henrik Rydgård
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313a2b1327
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Improve shader cache logging
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2022-12-13 16:35:02 +01:00 |
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Henrik Rydgård
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73cd9fac7d
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Tiny optimization in PipelineDesc
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2022-12-13 15:16:11 +01:00 |
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Henrik Rydgård
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0f12d44e59
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Remove some unused/unnecessary code
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2022-12-03 12:05:10 +01:00 |
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Henrik Rydgård
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92df6b832c
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Safer and simpler alternative to cbfa4bf.
See #16483
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2022-12-03 12:05:08 +01:00 |
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Henrik Rydgård
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02b8bf33fb
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Merge pull request #16458 from hrydgard/desktop-friendly-msaa
Implement MSAA support for desktop GPUs in Vulkan
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2022-12-03 11:22:41 +01:00 |
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Lubos
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b41a782fcd
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Revert "Centralize ClearCacheNextFrame"
This reverts commit cbfa4bfc8e.
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2022-12-02 14:32:27 +01:00 |
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Henrik Rydgård
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8a3e92aa38
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Not pretty, but with this, you can switch MSAA level at runtime.
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2022-12-01 23:41:31 +01:00 |
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Henrik Rydgård
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4dfce4f6bc
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Basically working MSAA on desktop GPUs! Some glitches remain.
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2022-12-01 22:49:00 +01:00 |
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Unknown W. Brackets
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1d00824528
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Vulkan: Only use geometry shaders with accurate z.
Just to be safe, since that's what it's most well tested with.
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2022-11-26 23:28:57 -08:00 |
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Henrik Rydgård
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cbfa4bfc8e
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Centralize ClearCacheNextFrame
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2022-11-21 18:13:13 +01:00 |
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Henrik Rydgård
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ce5a1b8b7e
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Some minor "centralization"
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2022-11-21 17:55:30 +01:00 |
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Henrik Rydgård
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37ec31dedd
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Fix resizing issue. Took some refactoring.
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2022-11-20 12:57:32 +01:00 |
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Unknown W. Brackets
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4a367148e6
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GPU: Centralize more GPU_USE flags, like depth.
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2022-11-13 08:04:47 -08:00 |
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Unknown W. Brackets
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855d16ffb3
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GPU: Prefer scaling depth to 16-bit if using 24.
In most cases, this will be a lot faster than pixel depth rounding, and
may avoid more issues in vertex rounding.
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2022-11-08 20:06:08 -08:00 |
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Unknown W. Brackets
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6c36f03a0d
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GPU: Purify vertTypeIsSkinningEnabled().
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2022-11-06 08:40:54 -08:00 |
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Henrik Rydgård
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e0bbebc65e
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Clean up GPU_Vulkan::BuildReportingInfo a bit
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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763afd4a8e
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Improve compatibility checks for stereo rendering.
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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6af4644ab2
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Stereo on mobile fixes
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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fb250c4b29
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More multiview work
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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1d8ab38ce5
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Vulkan: Use v2 feature checks, and add check for multiview features.
Extracted from the multiview PR, and renamed some stuff.
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2022-10-24 00:21:28 +02:00 |
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Henrik Rydgård
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9b8a5d1db3
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Rename GPU_SUPPORTS_ to GPU_USE_
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2022-10-17 08:47:03 +02:00 |
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Henrik Rydgård
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daca0b2109
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Rename gstate_c.Supports to gstate_c.Use
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2022-10-17 08:46:37 +02:00 |
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Unknown W. Brackets
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bc84d6345b
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Vulkan: Disable geometry shaders for Mali <= 18.
These drivers apparently have some weird behavior.
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2022-10-09 00:57:10 -07:00 |
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Unknown W. Brackets
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2832edcc37
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Vulkan: Allow configuring geometry shaders on/off.
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2022-10-02 07:42:22 -07:00 |
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