Henrik Rydgård
e48a1599d4
Delete a few obsolete lines of code
2022-12-11 10:01:55 +01:00
Unknown W. Brackets
9cfcbc46e6
Global: Cleanup initialization/pointer checks.
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Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
f44852bb18
Global: Cleanup virtual/override specifiers.
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Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
cd56425c73
Merge pull request #16397 from unknownbrackets/meminfo
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Debugger: Combine mem info on duplicates
2022-11-19 15:04:41 +01:00
Unknown W. Brackets
3938c0a3af
Debugger: Combine mem info on duplicates.
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Gran Turismo does some churn on texture sizes, we can combine them and
reduce the speed hit even when detailed.
2022-11-18 23:11:11 -08:00
Unknown W. Brackets
0f79afa172
interp: Support memory breakpoints too.
2022-11-13 17:45:43 -08:00
Unknown W. Brackets
f9da9e6b60
interp: Centralize memory size handling.
2022-11-13 17:38:53 -08:00
Unknown W. Brackets
76cf4dbf12
interp: Allow breakpoints in release mode.
2022-11-13 16:52:40 -08:00
Unknown W. Brackets
b0b03af50d
Debugger: Keep flag for any breakpoints.
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Oops, only had these checks for memchecks before.
2022-11-13 16:01:13 -08:00
Unknown W. Brackets
8cefb98e97
Debugger: Fix input.analog.send validation.
2022-10-29 17:38:37 -07:00
Unknown W. Brackets
907b41ab4f
Merge pull request #16220 from Nemoumbra/remote-API-tests
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hle.func.scan update and code improvements
2022-10-16 07:25:07 -07:00
Nemoumbra
73e5791b08
Code cleanup, optional param renamed: "recreate" -> "remove"
2022-10-16 14:43:56 +03:00
Nemoumbra
4a967966ef
Removed the bugged part of hle.func.scan + new comments
2022-10-15 16:01:12 +03:00
Nemoumbra
a772e87072
Comments updated, default value for parameter "recreate" set to false
2022-10-12 12:09:05 +03:00
Nemoumbra
acdaaae7a4
Added optional parameter to hle.func.scan, improved code of hle.func.removeRange
2022-10-12 11:55:01 +03:00
Unknown W. Brackets
416265431b
GE Debugger: Display if tex is framebuf.
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Rather than guessing based on size, let's show explicitly.
2022-10-10 22:35:42 -07:00
Unknown W. Brackets
825450a373
jit: Defer invalidations made while running.
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Previously, invalidating icache could happen while running, which might
cause the CPU to return into outer space. This runs such invalidations
after letting the CPU exit.
It was easy to trigger this with the debugger: step using the GE debugger,
add a CPU memory breakpoint, then resume from the GE debugger.
However, cheats and the like could cause similar issues.
2022-10-09 21:26:13 -07:00
Nemoumbra
e67cc16660
Remote API: hle.func.removeRange added
2022-10-09 19:11:14 +03:00
Unknown W. Brackets
1c7a5bbb49
Debugger: Fix off-by-one in func scanning.
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This is inclusive.
2022-10-08 17:51:04 -07:00
Henrik Rydgård
ed3cd1dc26
Merge pull request #16150 from unknownbrackets/vram-mirrors
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GPU: Mask away unused bits in framebuf/zbuf ptr, cleanup
2022-10-03 11:56:24 +02:00
Herman Semenov
29b87e0c0b
Merge branch 'master' into master
2022-10-03 07:49:13 +00:00
Unknown W. Brackets
09f0c0c8fd
Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
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Signed-off-by: lainon <GermanAizek@yandex.ru >
2022-10-03 10:47:55 +03:00
Unknown W. Brackets
58a4376998
GPU: Normalize framebuf addresses.
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In VRAM, always store without mirror. In RAM, always store without
cache/kernel bits.
2022-10-02 21:28:53 -07:00
Unknown W. Brackets
753ac95307
Debugger: Fix game.reset by adding a reboot status.
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We don't want EmuScreen to auto-exit, and we don't want to double-lock the
debugger lifecycle lock. Let's just handle reboot specifically.
2022-10-01 18:13:22 -07:00
Unknown W. Brackets
ac335ad61a
armips: Update to UTF-8/c++17 armips.
2022-09-30 19:48:14 -07:00