Commit Graph

376 Commits

Author SHA1 Message Date
Henrik Rydgård
e1f1af6223 Defer waits.
Add sanity check
2023-12-18 17:15:56 +01:00
Henrik Rydgård
97e0f6dc94 Prepare for deferred waits 2023-12-18 17:15:56 +01:00
Henrik Rydgård
7f075dc9fe Logic fix, oops. 2023-12-18 17:15:56 +01:00
Henrik Rydgård
91dbde9395 Small refactor to enable upcoming commits 2023-12-18 17:15:43 +01:00
Henrik Rydgård
f2da5dafd1 Use the universally supported Vulkan "565" 16-bit texture format
Previously mistakenly used the BGR format instead of the RGB.

Probably won't make much of a difference for anything, but may affect #17881
if my theory about it is correct.

Also minor cleanups.
2023-12-12 18:19:29 +01:00
Henrik Rydgård
a6d717cb39 Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
33e48e9675 OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen 2023-12-11 23:05:37 +01:00
Henrik Rydgård
aed8bc6d7b RetroAchievements: Finish the Challenge->Hardcore rename 2023-12-03 16:41:29 +01:00
Henrik Rydgård
b629c99dbf Change "Challenge Mode" to "Hardcore Mode", according to RetroAchievements guidelines 2023-11-30 18:11:03 +01:00
Henrik Rydgård
a820b299ae Have unthrottle override alternate speeds, like before. 2023-09-09 13:40:18 +02:00
Henrik Rydgård
ef2d7a810a Add comments, move some stuff around, get rid of some indentation. No functionality change. 2023-08-15 18:34:06 +02:00
Henrik Rydgård
d1b6aa7faa SoftGPU headless crashfix 2023-08-14 11:23:28 +02:00
Henrik Rydgård
ff6e118fff Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically. 2023-08-14 11:02:29 +02:00
Henrik Rydgård
bec9c5611e Rename PresentationMode to PresentMode 2023-08-14 11:02:29 +02:00
Henrik Rydgård
7bb1914fd3 Add FrameTiming.cpp/h (with no real contents) 2023-08-13 17:57:43 +02:00
Henrik Rydgård
096c168dd7 Add yield() function to tell the CPU that we're busy-waiting (rare) (#17862)
* Add yield() function to tell the CPU that we're busy-waiting (rare)

Use it only for the busy-wait in lag sync, which only happens in
Windows.

* Buildfix attempt
2023-08-07 21:38:03 +02:00
Henrik Rydgård
a32249a3cf Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu 2023-08-03 16:19:18 +02:00
Henrik Rydgård
fc6879674e Refactor overlays into an enum 2023-08-02 13:03:04 +02:00
Henrik Rydgård
f0fd9e85aa Try dirtying CULL_PLANES in Execute_BoundingBox in SoftGPU 2023-07-30 18:35:18 +02:00
Henrik Rydgård
5aeccca85b Move Achievements::FrameUpdate call to hleEnterVblank for consistency 2023-07-13 16:47:16 +02:00
Henrik Rydgård
c6d33957af Add a checkmark icon. Rebuild the UI icon atlas image 2023-07-13 11:02:15 +02:00
Henrik Rydgård
5d3e438258 Unlimited alternate speed got broken in recent changes. Fix it. 2023-07-12 20:55:45 +02:00
Henrik Rydgård
95807a4791 In challenge mode, allow faster alternate speeds (but not slower).
Fixes issue reported in #17631
2023-07-11 11:29:26 +02:00
Henrik Rydgård
c17b84b3d4 Implement RetroAchievements challenge mode restrictions, and fix related bugs 2023-07-08 21:55:32 +02:00
Henrik Rydgård
1375b6e097 Buildfix 2023-06-30 17:25:44 +02:00