Commit Graph

131 Commits

Author SHA1 Message Date
Henrik Rydgård
72be2f5459 Restore the D-Pad behavior (see #18028) 2023-09-11 11:41:29 +02:00
iota97
01083c87ea Analog stick gesture 2023-09-01 09:32:21 +02:00
Henrik Rydgård
ce47055860 Touch controls: Add an option for "Sticky D-Pad".
Will make it a lot easier to pull off certain moves in fighting games.

Should help #17950
2023-08-31 22:37:11 +02:00
Henrik Rydgård
6a61a58b9f Simplify the touch d-pad code.
Due to #17950 I had a look at this code and found some room to simplify,
but I don't think this is likely to fix anything.
2023-08-31 11:03:14 +02:00
Henrik Rydgård
d924b742c0 Make the rapid-fire interval configurable
Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.

With this new setting, you can change the repeat interval from the
default of 5 frames.

The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
73836e7bcb Custom buttons: Store them in an array, remove as many count restrictions as possible. 2023-06-20 10:42:53 +02:00
Henrik Rydgård
e078f61bad Rename class CustomKey to CustomButton 2023-05-08 10:13:52 +02:00
Henrik Rydgård
ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
04d3d3111c Clean up __Ctrl button functions. 2023-04-01 08:55:45 +02:00
Henrik Rydgård
a4bfb83982 Some more renaming 2023-03-28 00:23:18 +02:00
Henrik Rydgård
5c36aec484 More renaming 2023-03-26 11:21:34 +02:00
Henrik Rydgård
e1ff498ba3 Rename "Combo" to "Custom" in the touch key mappings.
Need the name "Combo" for the new feature from PR #17168.
2023-03-26 11:05:39 +02:00
Henrik Rydgård
d3955b42bb Rename some system functions, merge the Launch* ones.
android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik Rydgård
8b431b39ba Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
a9a45481cc Scale buttons by 1.5 instead of 2.0 on touch.
Not sure if this should really be a setting. If you don't like the
scaling at all, you can still choose the glow style. We should probably
somehow make that one more obvious though.
2023-02-08 21:54:15 +01:00
Henrik Rydgård
59dec197d8 Add previews for more types, fix mappings. 2023-02-02 01:09:33 +01:00
Henrik Rydgård
f2b5f06dac Merge pull request #16450 from unknownbrackets/touch-right-analog
UI: Fix right analog with single button
2022-11-28 01:00:16 +01:00
Unknown W. Brackets
247848891e UI: Dry out code and check bounds to be safe. 2022-11-27 15:40:55 -08:00
Unknown W. Brackets
89aeb2484e UI: Fix right analog with single button.
Release first, then press so that we press when the opposing direction is
mapped to the same button.
2022-11-27 15:32:56 -08:00
Henrik Rydgård
689860b3a0 Qt buildfix, apply feedback 2022-11-27 17:33:15 +01:00
Henrik Rydgård
0a3d78221e Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
Not using universally because I don't want to debug all the issues...
2022-11-27 16:16:18 +01:00
Henrik Rydgård
5230fc7c41 Joystick input: Ignore in-deadzone events from a different device than previous events
Fixes #15465
2022-11-23 12:22:59 +01:00
iota97
e48ea158e4 Allow to repeat a "single" button 2022-06-19 15:18:05 +02:00
Henrik Rydgård
20c3c8f291 Merge pull request #14848 from iota97/dpad-size-fix
Fix DPAD size calculation
2021-11-20 15:58:56 +01:00
iota97
fc7033318f Fix dpad analog overlap interaction 2021-09-21 10:35:39 +02:00